https://i.ytimg.com/vi/3dbHTsILUqU/hqdefault.jpg
In this short Autodesk Maya tutorial I will show you how to create a realistic looking tablecloth by using nCloth in nDynamics.
source
https://i.ytimg.com/vi/3dbHTsILUqU/hqdefault.jpg
In this short Autodesk Maya tutorial I will show you how to create a realistic looking tablecloth by using nCloth in nDynamics.
source
32 responses to “Maya 2014 tutorial : How to model a realistic tablecloth”
ncloth passed the selected object
n went down?
how come when my cloth seems to bounce off of something? it wont keep falling and will just float there
My Ncloth object goes straight through my passive collider. I'm fucked up, Mike. Fucked up.
nice…. but how to create realiztic table cloth without ndynamic and ncloth…?
When it comes to texturing this a model made in this way can you still just UV map the nCloth in it's desired state? Or do you need to map it prior to arranging it over the table?
When I open my save file again the Ncloth gravity is gone! Why is this so?
Do you know why my ncloths look partially black when they collide with another object? I tried to unlock normals and reverse normals but it doesn't seem to work
Very helpful video.
Very helpful video.
my mesh is not colliding with it self even when the setting self collide is turn on? nice video tho! quick and easy!
which one is the first video?
hey!, my gravity seem to not have any effect on my cloth 🙁
Thank you, Mike, for your 5 minute video. Short, sweet, excellent.
Nucleus evaluation skipped, frame change too large / play every frame and still not working
man you are great. please keep uploading this type of video.
How do I get dynamics
I can't seem to follow this tut with maya 2016. Why does maya keep changing the names of things and where they are in the drop down menu :(. its very counter productive
noob question but can you use this in a game engine, like is it possible to make a game ready asset like this?
Dear Mike, I'm getting those polygon texture on a windy flag I made , how can I smooth it?
thnx
Please, how do I get a completely flat surface where the table is in contact with the tablecloth, without those bumps? I'd like to know those settings you mention at 3:21. But very good tutorial.
Very helpful! Thanks!
Hey, MH … what does this mean (// Warning: Nucleus evaluation skipped, frame change too large //) it shows when i apply ncloth
uhm where can I find the ndynamics in maya 2016?
thanks man helped a lot
Very helpful. Thanks ^^
Mike Hermes Rocks!
Killer tut. <3
Hi Mike I just did this on a table that I made. For some reason there are black spots on my table cloth. Like maybe the faces from underneath are coming threw the top. Would you happen to know how to fix this? I can email you a screenshot.
Thanks for keeping it simple! I can test all the configs myself, I like the "straight to the point" simplicity. The rest of the settings I can just trial and error test with. I wish more tutorials were done this way. Thank you.
but how do you keep it like that? wouldn't it just move if you moved it back to 0?
Another Maya video tutorial on MH Tutorials