• Tuesday , 21 May 2019

Maya 2016 tutorial : Basics of XGEN, how to create Hair, Fur, Grass etc.

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In this short video in Autodesk Maya 2016 I will explain the basics of XGEN allowing you to create Hair, Fur, Grass etc. This will include the grooming tools allowing you to create short hair, long hair etc.

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23 Comments

  1. Syakeer Fahmi
    February 18, 2019 at 14:21

    ouch,, very2 heavy

  2. si widy
    February 18, 2019 at 14:21

    how to make that brush small,…. ?

  3. clebo99
    February 18, 2019 at 14:21

    Hey Mike…I know this is an old video but I'm having the same issue as several folks stated below. I can't change the color to make it grass. It stays as the Orange color. What am I doing wrong?

  4. swNapoleon16
    February 18, 2019 at 14:21

    Hi Mike,
    trying to follow your steps here but i keep getting this error message, any idea what this means or how to fix it? "// Error: line 1: XGen: Failed to evaluate subd. Hair,pSphere1(890:0.264782,0.319337)"

  5. swNapoleon16
    February 18, 2019 at 14:21

    I am in maya 2018 now. but once this is created can you export this and render in another program? Like KeyShot?

  6. Supernova12034
    February 18, 2019 at 14:21

    As always sir, outstanding tutorials! Do you happen to have one about exporting Xgen and mesh to Zbrush?

  7. 유나니
    February 18, 2019 at 14:21

    so friendly explanation thank you!

  8. Sanket Tonde
    February 18, 2019 at 14:21

    is there a way to delete some parts of hair?

  9. Krutika's World
    February 18, 2019 at 14:21

    Thanks

  10. Chaos Cnaek Raito
    February 18, 2019 at 14:21

    The update xgen preview is not working. How to make it work? I am using Maya 2016, only.

  11. Sam
    February 18, 2019 at 14:21

    it keeps telling me that a part of the path cannot be found .2. I followed all solution guides but nothing helps.

  12. Qiu Vincent
    February 18, 2019 at 14:21

    hi mike, this is good video for beginner, thanks bro

  13. Thế Gian Pháp
    February 18, 2019 at 14:21

    How to install xgen maya

  14. bustcaps3
    February 18, 2019 at 14:21

    i dont want brown grass this time. how do i add grass and or change the color of the brown hairs?

  15. Ramya Balaji
    February 18, 2019 at 14:21

    hey guys help !!! how to animate the grass

  16. Marcio Rabelo
    February 18, 2019 at 14:21

    Thanks man, It's help me a lot!

  17. Echaminya Mbarani
    February 18, 2019 at 14:21

    Thank you soo much! You are very clear, precise and exhaustive especially in ways that most maya tutorials are not! 🙂

  18. MR.Galaxy 264
    February 18, 2019 at 14:21

    how will i save the created fur texture for my materials?

  19. Shubham Bisht
    February 18, 2019 at 14:21

    how to make non-dynamic fur for easy render

  20. Ampa Tiyakorn
    February 18, 2019 at 14:21

    As good a usual. Best tutorial. Love it. Thank god for creating you.

  21. yunsu han
    February 18, 2019 at 14:21

    hi mike , how to export spline data from maya?  i have plane about fur with NEOFUR(UE4) plug-in but. it's hard to understand what export data about spline.could you know ? cuz im doing everthing . but it's not appear what i check Draw splines in UE4.super thx and have a nice day.

  22. Vampirerockstar
    February 18, 2019 at 14:21

    Im trying to create a tail and the hair on its head do I have to select the specific faces where the hair should be created?

  23. 9robin3
    February 18, 2019 at 14:21

    What is the difference between "fur" (the fur tab) and Xgen?

    Whenever I combine meshes, all fur from fur tab (on one or some meshes) dissapears entirely. It looks strange and stretched if I reapply it on th combined mesh.

    Why?

    Thanks

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