• Thursday , 21 September 2017

Maya 2016 tutorial : House modeling basics

Code Canyon

https://i.ytimg.com/vi/r1OH0A0kPsg/hqdefault.jpg



In this tutorial I will show you the basics of modeling a house with door, windows, stairs, wall break troughs etc.

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3d Ocean

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27 Comments

  1. Mahabub Telecom
    August 23, 2017 at 18:40

    wow

  2. Pramod Rr
    August 23, 2017 at 18:40

    May i know how to copy flour

  3. Jimi Demetriou
    August 23, 2017 at 18:40

    Hi Mike, thanks for sharing all the tuts. They have been helpful over the years. Have questions regarding exact modeling. Is there a way to make sure the measurements are exact? Coming from SW or Autocad as example you can click face and adjust distance. In maya I can get 'close' with the scale but there is always that uncertainty that it's scaling from an arbitrary form if that makes sense. Is there a way to click an edge and input edge length is 8in? Current workflow is model things roughly then go back over with distance tool

  4. Kevin Ditawole
    August 23, 2017 at 18:40

    mike, i can t seem to fill in the holes using bridge or fill in hole

  5. Cristyface
    August 23, 2017 at 18:40

    I'm so happy I found your channel. I didn't know how to make a door opening but you explained it so clearly. I'll make sure to sub and watch your other videos!

  6. ViEn2010
    August 23, 2017 at 18:40

    sorry, but….

  7. mpen emilio
    August 23, 2017 at 18:40

    thanks for this tutorial, but i want to know if it can help me modeling a museum (interior and exterior)? please !

  8. Cursez
    August 23, 2017 at 18:40

    Should take "basics" out of title as this is for people who already know how to do all this stuff. Maybe a basic house but not a basic tutorial.

  9. Nasiruddin Nordin
    August 23, 2017 at 18:40

    I have problems with clicking on the edge loop.during you creating the inner wall part on minute 2.I cant seem to connect the stuff like u do sir.please help.

  10. darragh dempsey
    August 23, 2017 at 18:40

    What a lazy tutorial!

  11. Haya Albahttiti
    August 23, 2017 at 18:40

    how to model a stage with carve and hols in it ?

  12. Frank Smith
    August 23, 2017 at 18:40

    Hi and thanks for sharing, but I have a question, regarding the smooth for buildings, is there any point to apply supporting edge and apply smooth on buildings? Or it's best to be without smooth?

  13. Kristopher Guillaume
    August 23, 2017 at 18:40

    you know this is cool but making a roof seems to never work inside game engines producing light leaks

  14. Hilman Al Farissy
    August 23, 2017 at 18:40

    thank you for your share, i love your tutorial, easy to learn

  15. Void
    August 23, 2017 at 18:40

    Thank you so much for this tutorial!

  16. david della rocco
    August 23, 2017 at 18:40

    hi mike i need i help where can i write you ?

  17. Gareth Burke
    August 23, 2017 at 18:40

    Hi mike, Thanks for the tutorial. Just one question as i'm learning to model. Is this approach suitable for creating buildings with interiors for game development and if so how should i fill the hole of the ceiling of the ground floor? I tried using bridge but maya is having none of it. Can i use another plane and flip it? Regards

  18. RedGreenBlueGold
    August 23, 2017 at 18:40

    How did click and drag to create the plane? I knew how to do this and I've forgotten. It's driving me nuts!

  19. Said Kotry
    August 23, 2017 at 18:40

    Good morning,I have a problem and will be grateful if you help me. I cannot make edge (or face) loop election by selecting edge and hold shift and double click the adjacent edge,nothing happens. What is the problem. Thank you in advance.

  20. meessen marvin
    August 23, 2017 at 18:40

    How do You so this? You tape in the Cube and than You Can mark the things and Wehre You marked there is Thema the ground…. Is there a combination by Butten or something als…. Because when i tap on the Cube or the other forms the Form Comes on the cross …. And i can't decide where it Comes ….

  21. edwin11373
    August 23, 2017 at 18:40

    Does Maya have any kind of inferencing like in a CAD program?

  22. Michael Eliette
    August 23, 2017 at 18:40

    Thank you! Very helpful!

  23. Deniz Maral
    August 23, 2017 at 18:40

    Hello Mike, thanks for good tutorial. I want to ask that how I can work on exterior of a building about its painting. I'm a civil engineer and I'm beginner on these stuff.

  24. Spix
    August 23, 2017 at 18:40

    Thanks for the video, Mike! It was really helpful! 🙂

  25. Penpanit Thamalee
    August 23, 2017 at 18:40

    Your tutorial is helpful. Thanks for making this.

  26. Omar Ahmed
    August 23, 2017 at 18:40

    Request: How to render a building from the interiors ?

  27. Raymond Joshua
    August 23, 2017 at 18:40

    Mike! when i click on plane it makes a plane by itself, same way when i click polygon it creates instant and is symmetrical to all co ordinates how do i solve this ?
    plz help

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