Maya 2016 tutorial : How to apply a Ramp Shader

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#3DModeling #3DAnimation
In this Maya 2016 tutorial I will explain how to use the ramp shader.

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10 thoughts on “Maya 2016 tutorial : How to apply a Ramp Shader

  • August 12, 2021 at 16:35
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    Hi Mike:
    Absolutely the best explanation for each topic.
    One quick question.
    How to apply a two different bump maps, let's say I need to "engrave" a bumpy metallic surface.

    Thanks in advance and keep up the good work.

  • August 12, 2021 at 16:35
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    hello mike. Let me preface by saying that your tutorial vids are simply amazing and you're doing a very good job teaching people. You make it so easy and not convoluted. I was so inspired by you and your teaching that I started modeling more frequently. i was wondering, can you demonstrate toon shader and its application? i was trying to find it on maya 2016 but for some odd reason, i can't seem to find it. i know that there was a tab dedicated just for toon shader, up until maya 2015, but i am having trouble locating it in maya's latest iteration.

  • August 12, 2021 at 16:35
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    gradient on a 3D obj texture map? you can do it in ps than map it or can you better do this with ramp shader???

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