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#3DModeling #3DAnimation
In this Maya 2016 tutorial video I will show you how to simply create rock debris for your ( game ) scene in minutes using the shatter effect in Maya.
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15 responses to “Maya 2016 tutorial : How to create rock debris for your scene in minutes”
Its not working on my programm do you know why , it don't appears on my shape can you help me pls its for my 3D lesson
Mike you're the best, thank you so much for the time and effort it takes to make these, they're really appreciated.
Your videos are great, thank you so much for making all the tutorials
I am a student from India .Learning vfx
Not working in maya 2018
you are great, did you manage to be hired in the industry? or do you work as a freelance artist?
mike hermes is the best tutor for maya.
Thank you for this really useful tutorial, 🙂 I never knew Maya could shatter stuff like that.
mike i'm using maya 2015 and there is no fx menu in that what should i do??
Megalike…..I guess with this you don't need DMM?
is fx only available in 2016 version
Great video Mike! I was wandering about this the other day.
Could you please make a tutorial on destruction by using dynamics? For example a physics simulation where the rock gets hit by something and shatters.
(of course using solid shatter)
Is there a reason why people tend to stray away from triangles? I've heard that a lot. Shattering seems to make everything a triangle.
Great tut, quick and objective. I always wondered how they managed to put "volume" in textures.