https://i.ytimg.com/vi/yIFNgPbDHvY/hqdefault.jpg
In this 3D modeling and texturing video in Autodesk Maya 2016 I will address a subscriber question on how to model and texture a wine bottle, specially how to apply the label to the glass.
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48 responses to “Maya 2016 tutorial : How to model and texture a Wine bottle”
thank you very much for your tutorial ^^
awesome tutorial you have any for vray?
Great tutorial, Mike – subscribed! Suggestion: there is a weekly challenge on PARTcloud.net and bottles are the subject this week, so maybe to participate? You can also add the link to your YT channel and get more subscribers like that. Good luck!
https://b2b.partcommunity.com/community/group/803/partcloud-net-weekly-challenge-2
I have to get material like thick beer bottle n rough transparent can u plz learn how to get it???
what is the material assigned for the bottle
i can't find the glass material, is it a preset or i have to make it?
Sir I can't see any Mia material x in the hypershade nor can't get it by searching can you give me any fix for this I am using Maya 2011
Bruh, keep up the good work.
This was really helpful, thank you very much 😀
Thank you for sharing this!
Hello sir. i'm kinda new in maya and i have learned many things thanks to you.
i have done this tutorial and i've got same result except one thing and it is lable.
This is my little work and the Error in the bottom.
https://postimg.org/image/atoteqil5/
The jpg file loads fine when i place it in file location field. But i can't see it in viewport 2.0 while hardware render is on, and also when I begin a render, MentalRay comes back with an error relating to the file location or subtype.
Any idea what's wrong?
Thanks Again
When I put the mia to my bottle
Why my bottle's color change into black but not like your color in video.
Please answer my question, thank you.
This video was great! Thank you!
What if your logo is not perfectly squared? For example a rectangle? If you'd go with this lambert, you will see the ugly grey where the rectangle logo is transparent.
Link to the bottle he used: https://upload.wikimedia.org/wikipedia/commons/e/e3/Bouteille.jpg
I cant select only the tp it selects the whole thing I think because when i do the R thing it affects the whole bottle. what could be done?
I´ve downloaded the .mel files (mia_materials) and put them into documentsmaya2017scripts !!! Then I try to import them in hypershade or add them as an ordinary material but they won´t appear…thanx a lot for your work
for some reason, after I extrude the edge of the plane at 13:22, moving the edges makes the whole plane move up. Pretty weird.
do you have the new Maya 2017? it comes with Arnold, and i'm not able to render a scene properly, let alone putting glass materials
i can't find mia_material_x1 in my list of materials. How do i get it ?
i have a request to you sir will u guide us how to model a human face with very easy process..i will be highly obliged to you.
hello mike sir i am a big fan of yours and your work..i have learn many things from your work and guidance..Thank u so much sir..
thanks for the help good tutorial but next time can you try not too mumble because sometimes I think you said a certain tool and I go there and can't find it thanks for the help 😀
Hi i just wondered my cylinder is straight until the point i start scaling and then the neck goes all wonky and oval instead of circle
HELLO
u don't reply to noons do you?
I am totally new in maya and related stuff and i cant understand the extrude portion between 2:10–2:20 whenever i try to increase the height only the selected portion increase not like yours need help regarding this.
my edges not going like yours when iam trying to scale like the wine bottle …???
Hey, Thanks for the video!
Just a few questions; So, for the material "mia_material.." did you have to download it ?because I'm using Maya 2016, and it doesn't show up as an option. Also, I do not have "Mental ray" either (I'm assuming that may be why I do not have the "mia_.." material).
And finally, I believe when you go into "render Settings" you have "Commons" "Quality" "Configuration" etc. I only have "Commons" is there a reason behind that as well?
Phew, sorry to drown you in a million questions, but thanks again!
Hey, sorry to bother. I'm having an issue with increasing the thickness of the bottle. The bottom half of the bottle is increasing in thickness properly, but the top half (everything that was created by extruding in the first few steps) is splitting. The keep faces together option is checked. The same thing happens if I use local translate z instead. This is what's happening: https://www.youtube.com/watch?v=05tlRvD0-t0
Anyone have any input/ideas? At the moment I'm going to restart the bottle on a different file and see if I run into the same problem.
I can't seem to find the mia_material_x on the drop down list under materials?
When I import the image plane, I don't know how to move it around. I can't select it. Very new beginner at this.
appreciate you sharing this. i needed a quick how-to on the rendering part. v2016 no less!!
I wish i could 'like it' thousand times more !
Thanks alot for the tutorial mate. I have a question:Why on the render viewer was bright enough, but when I saved as png image, it went way too darker?
http://tinyurl.com/hcqwbcl
i have question, i already tried making this bottle. but when i tried to scale it, it wouldn't let me make a perfect round, otherwise it became bend. please explanation. thank you
I don't have the mia material x when he assign glass to it……. How do i fix/get it?
Awesome tutorial yet again. I've got a weird problem though… after I render, my bottle and lights all look great but my label won't show up. Its just a black square. Any ideas?
Absolutely incredible
Excellent tutorial, well explained, easy to follow. Thanks.
i cant find glass material mia_x
can you upload the texture image file?
how to Create Waterfalls in maya
This is great, Doesn any1 know of good tutorials for texturing? navigating the textures is confusing and the UV editor. I am pretty sure I don't have the glass material. Is that something I need to import?
but how you show the glass without using render
whay it's not black
How do u assing that material? is not a custom one right? did u created it?
I'm super new to maya. Once u created the product bottle can u bring the bottle to after effects to animate it?
i cant seem to find the mia_material_x i dont have it on my list how can i get that please any help would be great