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In this 3D tutorial video in Maya 2016 I will show you how to rig a simple robot
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18 responses to “Maya 2016 tutorial : How to rig a simple Robot 3 of 4”
didn't worked for the tank track
I can't insert pivot point how to do it just the pivot point alone
Thanks!
Im rigging a robot too but its elbows and knees bend. You have a tutorial or know of one that can help or is repeating these steps enough
i built a t-800 terminator endoskeleton, but I'm not sure how to go about rigging sumthing that complex,
with all the moving parts and pistons…do you have any pointers, or could u make a video on how to do sumthing complex like that? I would highly appreciate it, bruh
Is it "P" when you pair the circle and the pivot?
thanks for doing this!
hi Mike Hermes, you work is excelent and to easy to learn, tanks so much.
well i have a question, how i do to set the pivot position, just like you did in the video
tanks
Hi, I was wondering if this way of rigging would be appropriate for a hard surface game model?
I am on a Macbook. What is "the insert key"?
Dear Mike:
I have discovered this amazing channel of yours and I thank you a lot for such great tutorials going on.
Please, I wanna model a nice wolf or dog, for a personal movie I wanna do, let's try to model one of those guys in a future. Thanks.
superb
This is an awesome series, thanks for this one dude! Would you mind if I emailed you a question about a robot project I am currently working on?
Hello Mike,
Regarding the Head, as you said we want it free, is there any way to limit the movement as it can't turin like 360 degrees, , If yes? How to do that please?
, hi Mike, Is it important the position of the NURBS Circle we put for controlling? Do they have to be centered?
but anyway< did it the same way you did.
Again and Again, Many thanks
Great tutorial, Mike! A little bit odd though, that you center the pivot of the torso, neck and head manually and not by "Modify -> Center pivot" =)
YESS thank you for doing this tutorial ill get started right away
Mike, you can Control select (not shift) to deselect objects and shapes (4:03 into your video) and you don't have to go windows>Outliner every single time, when you press minimize button on it (which you did), it docks it on the bottom left. Please try to save time.
Awesome work regardless.