• Thursday , 21 September 2017

Maya 2016 tutorial : How to setup table lamp lighting

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In this Maya 2016 lighting video I will explain the settings required to create light coming from a table lamp.

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32 Comments

  1. Matt
    June 24, 2017 at 00:41

    woowoo memes

  2. Kaminari1992
    June 24, 2017 at 00:41

    oo nice does this works the same for fluorescent light in maya?

  3. swagatam mitra
    June 24, 2017 at 00:41

    And it's awesome

  4. swagatam mitra
    June 24, 2017 at 00:41

    Please sir, upload texture files links…

  5. Nikhil S.N.V
    June 24, 2017 at 00:41

    sir i would love to learn how to give a headlight effect to automobiles like motorbikes and cars pls help me sir i have a project to submit by day after tomorrow !!!!!!

  6. Jefford Wilson
    June 24, 2017 at 00:41

    Nice Video. Your explanation was very clear. Thanks

  7. KeanusReal
    June 24, 2017 at 00:41

    thanks! it helps a lot to understand maya lighting!!!

  8. umesh kalavidha
    June 24, 2017 at 00:41

    can u upload the face and body modelling tutorial

  9. Theta Afina
    June 24, 2017 at 00:41

    the last render time was 6 mins lol nooo

  10. Leon Valdersnes
    June 24, 2017 at 00:41

    Hi nice tutorial. One problem, I cant get away the constrain aim thing from lights any more, and its really in the way. Cant find any help on the webs eather, help? please? 🙂

  11. Bobo Maroco
    June 24, 2017 at 00:41

    well done mike hermes!!!

    i have been looking for a powerful light tutorial and very happy i came thru ur channel.

    good luck sir.

  12. Shajeed Islam
    June 24, 2017 at 00:41

    the translucence is not working for me. pls help.

  13. guillermo andres bulla roncancio
    June 24, 2017 at 00:41

    hi mike i´m guillermo, i have a question, my teacher ask me what is the direccional ligth and the indireccional ligth which is the diference? i love your tutorials thanks!!

  14. jahirul islam rimon
    June 24, 2017 at 00:41

    Please, upload a tutorial of "glow up" effect and play as flv. I want to make a sun and radiated it. but I can't.
    please help me sir

  15. jahirul islam rimon
    June 24, 2017 at 00:41

    is render view 2D? How to I make it 3D?

  16. jahirul islam rimon
    June 24, 2017 at 00:41

    hi, sir.
    I have watched your tutorial. but, its render view. how to I make it a video. I mean flv???

  17. Erik Bradley
    June 24, 2017 at 00:41

    Yea I would like to know more on how you made the materials. Thanks for all the awesome tutorials.

  18. noman n
    June 24, 2017 at 00:41

    thank u for this video …… Can u make a tutorial on lighting night scence ….. outdoor and indoor pls

  19. Karin Ikezawa
    June 24, 2017 at 00:41

    Thanks so much for the tutorial!!

    Would it be too much trouble to make a tutorial of how to model the table with the lamp as well? I'm pretty much a beginner at this and I have to make a 3D animation for a final this year; and the background will be a room with a couch next to a table lamp. It'd help a lot. If it's too much trouble, don't worry, your current tutorials still help a lot. Thanks!!

  20. Benjie may-ag
    June 24, 2017 at 00:41

    piece of advice my friend, crank up the volume so i dont go 70% to clearly hear you

  21. Jean-Luc Solliere
    June 24, 2017 at 00:41

    Again an useful tuto and very well explain
    Thanks Mike

  22. Ahmad Salti
    June 24, 2017 at 00:42

    its a great tuts
    thanks
    but i have one advice
    when you turn on global ellumination you should turn on photons in the light

  23. Nikhil Pandkar
    June 24, 2017 at 00:42

    SIR HOW TO ADD AMBIENT OCCLUSION TO TREES AND PLANTS IN MAYA…I KNOW HOW TO BAKE THEM …BUT HOW TO ADD DIRECT AMBIENT OCCLUSION TO TREES AND PLANTS IN MAYA….PLEASE SIR …U ROCKSSS….THANKS FOR MAKING LAMP LIGHTING VIDEO…

  24. Nikhil Pandkar
    June 24, 2017 at 00:42

    THANKS SIR… 🙂
    U R AMAZING…

  25. CJ Oppies
    June 24, 2017 at 00:42

    Hi Mike, i'm struggling to make light switch on of/flicker in the animation.

  26. Oz Loya
    June 24, 2017 at 00:42

    Hi Mike:

    Great content.
    Is there any way to simulate the embroidery effect on clothes, say hockey jerseys, ball caps, etc?
    Using bump maps or zbrush? which one is easier?

    Thanks in advance.

  27. Rincon Dey
    June 24, 2017 at 00:42

    he is a awsome teacher

  28. L4chun
    June 24, 2017 at 00:42

    Great contents on your channel and this is not an exception either! I've been learning to do stuff with Maya since 2008 but the past couple of years have been blank as I concentrated more on web-designs. Your videos are great to freshen up things and even learn cool stuff and tweaks though your excellent descriptions. Thanks!

  29. Kevin S
    June 24, 2017 at 00:42

    Useful video. Always seems to be some trick/tool I hadn't played around with yet. This tutorial leads me to a new question: I have a project that contains 40 or 50 identical lights in it (they are positioned down a long tunnel). I'd like to experiment with different settings but having to click on every single light and change the settings 50 times is frustrating. Unfortunately, Maya does not seem to allow you to click on all 50 at once and enter a new value and have it "stick" to all 50. It only does one at a time. Is there a way to set up the lights in a project so that changing the value of one would change the value of all 50 that are somehow connected to the original? Unfortunately, Maya does not allow you to create an "instance" of lights (that I know of) like you can with objects, where a change to the original would propagate to the rest. Thanks.

  30. Patrik Drevestedt
    June 24, 2017 at 00:42

    I really like your tutorials, and you post videos very frequently. Thanks a lot, man 🙂

  31. Milobowski gaming
    June 24, 2017 at 00:42

    Can you make a video on how to make a quick easy city or is that more complicated lol

  32. Marcel Campos
    June 24, 2017 at 00:42

    Great video… I never had noticed what is the linear decay works… also the area light target, I did not know that can be adjusted… thanks so much again!!

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