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Maya 2016 Tutorial | Mobile Advertising Concept , In this video i will share my Production techniques of mobile Advertising concept in Autodesk Maya 2016,Adobe Phtoshop CS6 or CC and After Effects CS6 or CC with Modelling,Texturing,Lighting,Animation,Rendering and Composition
This complete course project takes upto 6 parts
In 1st Part we use Autodesk Maya 2016 to Model Our Mobile Advertising Concept
In 2nd Part we unwrap our model to apply Procedural texture in Adobe Photoshop CS6 or CC and we
apply some Materials and shaders in Autodesk Maya 2016
In 3rd Part we use Autodesk Maya 2016 to Light our Scene
In 4rth Part we use Autodesk Maya 2016 to Animate our Mobile Advertising Concept
In 5th Part we use Autodesk Maya 2016 to take Batch Render for our Output
In 6th Part we Comp Our Render images in Adobe After Effects CS6 or CC
At the end of the course you will learn how in production they handle their product shots
I am happy to share my knowledge with you.
Contact Me : prabhucreativeworks@gmail.com
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Twitter : https://twitter.com/Prabhu_PCW
Blogger: prabhucreativeworks.blospot.in
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5 responses to “Maya 2016 Tutorial | Mobile Advertising Concept – Part 1 Modelling”
Separate karne par alag alag nahi ho raha hai
hii
Which Software are you Using For Creating 3D Models.?
i dont know what to tell…but ur genius in Modeling…This is awesome tutorial…Thanks for sharing your knowledge..keep going ๐๐๐๐๐๐๐
i am not getting any edge mode or vertex or face mode.. only comes isosparm, hull, surface vertex, surface patch control vertex and object mode. what to do?