Maya 3D Basics 04 – Modeling a Simple Greek Temple d4mer 3D, Maya, Rendering May 21st, 2019 2 Comments 144 views https://i.ytimg.com/vi/PNKP0Y_ka1U/hqdefault.jpg Modeling a simple greek temple in Maya 2015 This lecture was recorded as part of 3D Basics at Hennepin Technical College. source Tags 3D Basics, 3D Computer Graphics, 3D Modeling (Film Job), autodesk maya, Autodesk Maya (Award-Winning Work), IDVP, maya 3d, maya 3d tutorial, maya rigging tutorial Share : tweet Previous Next About the : d4mer Related Posts Beginner Maya 3d Tutorial – how to model a house part01 June 2nd, 2020 Tegan Spine Rigging Tutorial (Maya 2017) June 1st, 2020 Autodesk Maya 2015, Tutorial descarga e inicio, Curso básico español, cap 1 May 31st, 2020 using Maya 3d paint to map out positions of textures May 30th, 2020 Positioning a 3D Model at Zero Coordinates in Maya May 29th, 2020 24 – Rigging – Inicio e dpAutoRigSystem – Tutorial Personagem 3D – Maya May 28th, 2020 2 Comments Kaere Alarcon May 21, 2019 at 15:56Log in to Reply thnx Raymond Doetjes May 21, 2019 at 15:56Log in to Reply Instead of adding new edgeloops you can simply inset the face with the extrude. That saves a lot of time. Leave A Comment Click here to cancel reply. You must be logged in to post a comment.