Maya 3D Basics – Setting up a Camera, Rendering, and Compiling d4mer 3D, Maya, Rendering June 24th, 2017 0 Comments 55 views https://i.ytimg.com/vi/2e4WcqREsW0/hqdefault.jpg Rendering and compiling an animation in Maya 2016 and Adobe Premiere CC 2015. This lecture was recorded as part of Advanced 3D at Hennepin Technical College. source Link to this post! Tags 3D Basics, autodesk maya, IDVP, maya 3d, maya 3d tutorial, maya rigging tutorial Share : tweet Previous Next About the : d4mer Related Posts Cinema 4D R18 How To Make Mirror | Cinema 4D R18 How To Make Mirror Material July 23rd, 2017 ✌INSANE TOP 10 BLENDER INTRO ANIMATIONS July 23rd, 2017 SUMMER “Go to glow” Makeup Tutorial | Sarahy Delarosa July 22nd, 2017 Maya ncloth Tutorial – Wind Blown Flag Simulation HD July 22nd, 2017 Hummer 3d animation Blender result July 22nd, 2017 Blender to UE4 | Live Training | Unreal Engine July 22nd, 2017 Leave A Comment Click here to cancel reply. You must be logged in to post a comment.