Maya 3D Basics – Setting up a Camera, Rendering, and Compiling d4mer 3D, Maya, Rendering June 24th, 2017 0 Comments 76 views https://i.ytimg.com/vi/2e4WcqREsW0/hqdefault.jpg Rendering and compiling an animation in Maya 2016 and Adobe Premiere CC 2015. This lecture was recorded as part of Advanced 3D at Hennepin Technical College. source Link to this post! Tags 3D Basics, autodesk maya, IDVP, maya 3d, maya 3d tutorial, maya rigging tutorial Share : tweet Previous Next About the : d4mer Related Posts MSC #22 – Cycles Render Settings (Blender Tutorial EN) August 19th, 2017 FORMATION BLENDER B’DARIJA بلندر بالعربية August 19th, 2017 Blender 2.63a Tutorial – Basic Armatures and Bones – Part 1 August 18th, 2017 How to 3D Model a Head Part 1 August 18th, 2017 18 Ways to Speed Up Blender Cycles Rendering August 18th, 2017 Sintel 2010 1080p Free Open 3D Short Animation Movie by The Blender Foundation August 18th, 2017 Leave A Comment Click here to cancel reply. You must be logged in to post a comment.