Maya 3D Basics – Setting up a Camera, Rendering, and Compiling d4mer 3D, Maya, Rendering June 24th, 2017 0 Comments 130 views https://i.ytimg.com/vi/2e4WcqREsW0/hqdefault.jpg Rendering and compiling an animation in Maya 2016 and Adobe Premiere CC 2015. This lecture was recorded as part of Advanced 3D at Hennepin Technical College. source Link to this post! Tags 3D Basics, autodesk maya, IDVP, maya 3d, maya 3d tutorial, maya rigging tutorial Share : tweet Previous Next About the : d4mer Related Posts Blender 3D Einsteiger Training – A02 – Installation und Einstellungen (Tutorial Deutsch) November 19th, 2017 LIVE LESSON – Maya 3D Modeling Tutorial – Modelling a Basic Sofa November 19th, 2017 How to Make Mars in Blender – Part 2 of 2 November 19th, 2017 Blender Tutorial : Star Wars Darth Vader Helmet – 01 November 18th, 2017 Blender Cycles Quick Tip: Depth Of Field November 18th, 2017 Basic rigging principles tutorial (Maya 2017) Part 1 November 18th, 2017 Leave A Comment Click here to cancel reply. You must be logged in to post a comment.