Maya bodybuilder CHARACTER MODELING tutorial


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Download the image planes used here: http://wp.me/P3V1aP-pz
Too fast? Download the extended cut video: http://wp.me/P3V1aP-Bl
This Maya tutorial covers the body modeling process from start to finish. I show the steps I take to build the body from simple primitives, and the specific settings and tools I use to make sure everything fits together seamlessly!

The end result is a well topologized model that will be perfect for animation or sculpting. And I focus on anatomy as well, showing how to match my character to photo reference using image planes.

This tutorial should be good for beginners to Maya looking to learn how to actually create something cool, once you are familiar with the basic tools and interface.

I’m James Taylor – I’ve worked on million-selling video games like Mortal Kombat and NBA Ballers; I’ve been a web designer, a cel animator, a visual effects artist, and everything in between. Currently I am a professor working in the Chicago area. This video shows the workflow I use to create all my professional character models!

Keep up with me on FB : www.facebook.com/methodjtv/

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22 responses to “Maya bodybuilder CHARACTER MODELING tutorial”

  1. Thanks so much for this tutorial but I have a question. During modeling the hand your merge three vertex into one but this lead to triangle faces and then when you apply smooth mode it become quad. How did you handle this issue ? its not showing in tutorial

  2. When I'm trying to bridge the arm with the shoulder it doesn't work, i get the error message "polyBridgeEdge requires equal number of border edges to be selected for source and target selection". i'm not sure why i get this since i select an even amount of edges and then press bridge. 😮

    Any help is much appreciated.

  3. Hey I have a quick question. So I'm in Character 3D modeling in college, and my instructor does not want us to press 3 to smooth out the character. He wants us to smooth out the character manually without using too many polygons. Any words of wisdom how to go about that?????

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