Maya Character Modeling Tutorial – Cartoon Mouse HD #1


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Maya Character Modeling Tutorial – How to model a Cartoon Mouse HD #1

Download References Images Here
https://drive.google.com/folderview?id=0Bxg-eG6ohOMvb3I1LVR5ZDVuTGs&usp=sharing

In this Maya character modeling tutorial misterh3d will walk you through the complete process of modeling this cartoon mouse. This tutorial is aimed at beginners, however it assumes that you are already familiar with the maya’s user interface and that you already have an understanding of viewport navigation and object creation.

You will start off by setting up your project folder and creating the image planes with the reference images that you can download from the above link. Once your scene is set up for modeling the cartoon mouse, you will start off by blocking out the main shape of the body. Later on, once the main body is blocked out, you will add extra details such as the eyes and other smaller details.

This tutorial was created by Misterh3D so if you enjoyed his work, make sure you check out his YouTube channel here:

http://www.youtube.com/user/misterh3d

Thanks for Watching!
Edge-CGI
www.edge-cgi.com

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44 responses to “Maya Character Modeling Tutorial – Cartoon Mouse HD #1”

  1. im new to maya im trying to do the bit where you select the top and bottom faces to scale them to the shape of the mouse i have inserted a loop in the middle but when i select the faces to scale them in to the shape you want mine doesnt do it like yours does you get angle on it mine scales everything not just the faces for some reason??

  2. For anyone having problem with the "Append to Polygon Tool" and the lines not joining as expected, i have found a solution. In my case there was a problem were one line was split into two for some reason, so all you have to do is :
    hold right click, select edges, and select the divided minilines and press delete.
     You should be left with a full one line that you can now use to join.

  3. 7:25
    I don't know why, but whenever I try doing something like this it always scales the whole object. I'm pretty sure only the faces are selected but it still doesn't work. Can you help?

  4. annoyingly i cannot get anywhere past adding the edge loop. i select the faces but when i scale the edge lop moves with the top faces. does anyone know how to fix this ?

  5. Thank you! As an absolute beginner, I learned a LOT following this tutorial. It would be great to see a rigging and texturing tutorial with this same character, but regardless this was a great learning tool. Thank you again 🙂

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