Maya Character Rigging Tutorial Foot with Node Control – (Session #6 — part 1/3)


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http://www.jimmy3d.com/

Jimmy is a freelance 3d artist and Game Instructor at the Minneapolis Media Institute in Minnesota.

http://www.mediainstitute.edu/

Minneapolis Media Institute is one of the country’s top video game design schools. We’ve developed a hands-on, occupational program that is designed to give today’s graphic arts students interested in video game art and design the skills and competencies to compete successfully in the real world.

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3 responses to “Maya Character Rigging Tutorial Foot with Node Control – (Session #6 — part 1/3)”

  1. OH MY GOSH!!! I'm having problems trying to get the heel lift to cooperate. It's doing this stupid thing where the whole foot comes up, then flips rather than the toe section staying down. It's frustrating trying to figure out what to do. T_T

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