Maya Character Rigging Tutorial – Rigging the Hand with SDK – (Session #5 — part 1/4)


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http://www.jimmy3d.com/

Jimmy is a freelance 3d artist and Game Instructor at the Minneapolis Media Institute in Minnesota.

http://www.minneapolismediainstitute.com/

Minneapolis Media Institute is one of the country’s top video game design schools. We’ve developed a hands-on, occupational program that is designed to give today’s graphic arts students interested in video game art and design the skills and competencies to compete successfully in the real world.

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3 responses to “Maya Character Rigging Tutorial – Rigging the Hand with SDK – (Session #5 — part 1/4)”

  1. hey man i wanted to check out your tutorials, but the names of all of them are so long that it doesnt actually display their order. i have no idea how to watch these things in order. title should be (sesion# part#) maya rigging tutorial: blah blah blah.

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