• Sunday , 31 May 2020

Maya Character Rigging Tutorial – Rigging the Hand with SDK – (Session #5 — part 1/4)

Code Canyon



Jimmy is a freelance 3d artist and Game Instructor at the Minneapolis Media Institute in Minnesota.


Minneapolis Media Institute is one of the country’s top video game design schools. We’ve developed a hands-on, occupational program that is designed to give today’s graphic arts students interested in video game art and design the skills and competencies to compete successfully in the real world.


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  1. MrViktorpod
    January 27, 2019 at 13:59

    thanks 🙂

  2. meat4every1
    January 27, 2019 at 13:59

    hey man i wanted to check out your tutorials, but the names of all of them are so long that it doesnt actually display their order. i have no idea how to watch these things in order. title should be (sesion# part#) maya rigging tutorial: blah blah blah.

  3. Imran Khan
    January 27, 2019 at 13:59

    thanx for upload its great

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