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In this maya displacement map maya tutorial I want to show you my approach for creating mountains and terrains using displacements maps in maya and with the help of mental ray approximation editor to create a fast and cool displacements mountain terrain from start to finish.
After we create the mountain terrain from a displacement map in maya we will convert the displacement map into polygons so we can have the geo ready in our scene for animation.
This displacements maps method is very fast to render and extremely stable to use for your own 3d animation project.
Please share, like and subscribe if you find this tutorial helpful and feel free to ask me any questions you want!
see you in the next video! ๐
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13 responses to “Maya Displacement Map Tutorial: How to Create a Mountain Terrain Quickly”
Hey Guys! for you who is using Maya 2017 and up then I would recommend to check this tutorial that I did to create the same effect using Arnold for Maya since Mental ray is not supported any more so its better to use this tutorial instead so you can get the best result possible ๐
Create Mountains in Maya using Arnold displacement: https://youtu.be/WmfFvBMqWsM
This is not working in maya
best tutorial for displacement map. thank you very much for making this tutorial,keep doing this for us. we appreciated your work sir
THX!
in maya 2017, mental ray is replaced with Arnold Render so there's no approximation editor. what's Arnold's version of it or does it have one.
Hello
Could you provide us the jpg
Thank you
Hello
Could you provide us the jpg
Thank you
Short, sweet, and to the point. Thanks for posting! ๐
Ty very much! Very helpfully! ๐ But I don't know why the model in perspective mode isn't like a render view..How I can have the same result? @.@
great as always! thanks
Ty , but you went too fast, and the resolution is too high to see what you are doing. NOt everyone is a maya pro afterall ๐
mental ray doesn't show displacement map. please help.
from were i can get that that kind of Images