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In this maya displacement map maya tutorial I want to show you my approach for creating mountains and terrains using displacements maps in maya and with the help of mental ray approximation editor to create a fast and cool displacements mountain terrain from start to finish.
After we create the mountain terrain from a displacement map in maya we will convert the displacement map into polygons so we can have the geo ready in our scene for animation.
This displacements maps method is very fast to render and extremely stable to use for your own 3d animation project.
Please share, like and subscribe if you find this tutorial helpful and feel free to ask me any questions you want!
see you in the next video! 🙂
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