Maya: How to trim NURBS surfaces | lynda.com tutorial


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This Maya tutorial shows how to trim NURBS surfaces using the Trim tool. Watch more at http://www.lynda.com/Maya-2011-tutorials/essential-training/63358-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-63358-0504

This specific tutorial is just a single movie from chapter five of the Maya 2011 Essential Training course presented by lynda.com author George Maestri. The complete Maya 2011 Essential Training course has a total duration of 9 hours and covers object creation and modeling basics, shading and texturing, surface mapping techniques, character rigging, and more

Maya 2011 Essential Training table of contents:

Introduction
1. Getting Started in Maya 2011
2. Polygonal Modeling Techniques
3. Refining Polygonal Models
4. NURBS Modeling Techniques
5. Refining NURBS Models
6. Organizing Maya Scenes
7. Creating Materials
8. Applying Textures
9. Basic Deformations and Rigging
10. Animating in Maya
11. Rendering in Maya
Conclusion

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12 responses to “Maya: How to trim NURBS surfaces | lynda.com tutorial”

  1. I sat there for 30 minutes wondering why my trim tool wasn't working then I realised I made a regular plane instead of a NURB plane. I can laugh now, but it was really touch and go there for a while xD

  2. Great video, you explain all so easy and faster to understand, i hate videos when people talk a lot and 10 minuts after i got what i want know, that dosnt happen here.
    Thanks for being precise and brief, this video go to my favorites. ๐Ÿ˜€

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