In this quite amusing tutorial I transfer a mocap file of a person who jumps around happily to an obese man. The mocap file comes from www.turbosquid.com and is free. The obese man is a default character in Maya’s Content Browser. He has no skeleton inside, so we Quick Rig one, before actually transfering the motion of the jumping character to our obese man.
A week ago Arnold 5.1 came out, with aiToon as a new shader. I use this shader for rendering at the end of the video.
Maya has had a toon shader built in for many years. See a provious tutorial I did: https://youtu.be/i8xnqOVLpy4
The music: I composed that piece a while ago and named it “dubius 170”.