Maya: Mocap Data Transfer [Character Animation]

In this quite amusing tutorial I transfer a mocap file of a person who jumps around happily to an obese man. The mocap file comes from and is free. The obese man is a default character in Maya’s Content Browser. He has no skeleton inside, so we Quick Rig one, before actually transfering the motion of the jumping character to our obese man.

A week ago Arnold 5.1 came out, with aiToon as a new shader. I use this shader for rendering at the end of the video.

Maya has had a toon shader built in for many years. See a provious tutorial I did:

The music: I composed that piece a while ago and named it “dubius 170”.


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