Maya/Ornatrix/Arnold: How to export into USD and render in Cinema4D/3ds Max?

In this video, I show how to export the created hairstyle Ornatrix Maya/Arnold Renderer 7 in .usd format and render without having Ornatrix – in 3ds Max and Cinema 4D.

Very often – I was asked for such a possibility, because customers in the same Cinema4D or 3ds Max – not always want to buy Ornatrix, and need to render without it.


If you want to get all the lessons with my voiceover as soon as possible, not wait years for each episode to come out, and also dive into the friendly groomers community on Discord + get feedback on work, answers to questions about grooming – then support me on Patreon –


– Ornatrix Cinema 4D →
– Ornatrix Maya →
– Ornatrix 3ds Max →
– Octane →
– Arnold →
– Redshift →
– Fstorm →
– V-Ray →


0:00 – What’s coming up in this video.
0:16 – Autodesk Point
0:19 – Exporting a scene to Arnold .usd format.
0:37 – Importing into 3ds Max. Creating the .usd container
0:54 – Importing .usd scene into 3ds Max
1:05 – Adding Arnold SkyDome Light
1:25 – Importing HDRi
1:41 – Quick render setup
2:05 – Checking what we have in IPR.
2:59 – Creating the Arnold Procedural container in Cinema4D
3:06 – Importing USD and adjusting it.
3:22 – Adding Arnold Light with HDRi to Cinema4d
3:38 – Configuring GPU Render.


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Hi, my name is Andrew Krivulya Charly and I’m a 3d-artist who started my way as a 3d-groom artist in 2016. Before that from 2009 to 2016 I was doing environment art, interiors, and many other things. You can see my old works here –

Happy viewing!
Best regards, Andrew Krivulya Charly.


Production Music courtesy of Epidemic Sound”

#maya #grooming #ornatrix


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