Maya retopology tutorial – Quad draw

– Color feedback
– Symmetry or Duplicate speciale
– Soft selection
– Hotkeys or shortcuts – Merge vertex – Snap to Center
– Relax Brush
– Multicut
– Conform option
– Use the exist geometry / use it on the hide geometry

How to use Autodesk maya 2018 modeling toolkit . The quad draw tool in Maya is a retopology solution for creating low polygon from the high polygon that has been created by zbrush or mudbox.

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In this Channel your can find 3d video tutorials about the 3D animation (CGI) Computer-generated imagery. We use primary Autodesk Maya, but we need also to learn the other 3D /2D software such as Zbrush, Mudbox, 3d coat, Marvelous , Photoshop and Video editor software like adobe premiere , adobe after effects and more.
The videos tutorials is totally for free. There are alway new video tutorials we came with.The video tutorials will been created by Ammar Alrahmawi.
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7 responses to “Maya retopology tutorial – Quad draw”

  1. How to reselect/edit Quad Draw?

    Ok so I've applied a Quad Draw to my model and saved it.

    How would I go about editting the Quad Draw once I've left the Live and Quad Draw features?

    Whenever I try to select the object, make it Live and then select Quad Draw, I can't edit my previous Quad Draw. It makes a completely new one. How do I select my old Quad Draw?

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