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Rope Rigging Tutorial for Maya
IK Spline Rigging technique with Advanced Twist Controls
A hanging ceiling lamp is shown in this example but this technique can be effectively be used for various kinds of rope rigs.
cheers! Feel free to drop me a message if there are questions or suggestions! Thanks!
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14 responses to “Maya Rope Rigging Tutorial”
Can you make a similar tutorial on rigging a whip weapon
awsome tutorial. Thanks!
very nice sir! I would give you a virtual high five to create some advanced rigging videos ๐
high five anyway
sweet sound of typing keyboard
hello sir
i want a tutorial on how to rig a chain
there should be two blocks which is holding the chain and when we will move any of the block the chain will move along
hope i make you understand ๐ ๐
i use maya 2016
please help sir
@Ronald Fong so, how if i wanna make a master controller for those rig to move around? Coz many tutorial i saw, have issue when trying to make a master controller.
Hi,
You could put a gravity node and a passive collier, wont that generate the same animation if something bumps it.
Is there any way to apply tension to ropes? Like on a sail or holding down tent? Or a rope holding down the top of a tree and the tree snapping back when rope is broken or released?
A rope holding a sail and then tightening it to stretch the sail?
Is there a command for that or is that all in the animating key frames? Like before float object people would manually set key frames and animate an object floating.
Also things like spring board? Is there a snap back function where things can be held and then let go and they spring back?
Can you model a ruler being twanged on the side of a table?
Thank you for the great tutorial!
https://www.youtube.com/watch?v=ZOlalzeOKgg
pls watch and share if u like and for work please contact
this is a good technique the only problem with using the IK spline rig is you cant make the rig scale. ik splines rigs just wont scale correctly .
thank you sir!
Thanks man! You saved the day!
Very useful! Thanks for posting it up!
Hi Ronald, thank you so much for posting this. This is the most helpful clear tutorial rig I've seen here so far. I got stuck at one part though. My rig is longer (25 joints) so when I get to the part where I enable the twist controls in my chain_IKH @ 09:19, it doesn't seem to do that nice twist that happens with yours. My chain_B_DVR just turns the bottom two joins uniformly, not smooth or gradual. The top chain_A_DVR does the same, twisting everything below uniformly.blockily. Everything else before that worked though, so I'm confused how to fix it. Help please?,