Maya Rope Rigging Tutorial


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Rope Rigging Tutorial for Maya

IK Spline Rigging technique with Advanced Twist Controls
A hanging ceiling lamp is shown in this example but this technique can be effectively be used for various kinds of rope rigs.

cheers! Feel free to drop me a message if there are questions or suggestions! Thanks!

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14 responses to “Maya Rope Rigging Tutorial”

  1. hello sir
    i want a tutorial on how to rig a chain
    there should be two blocks which is holding the chain and when we will move any of the block the chain will move along
    hope i make you understand ๐Ÿ™ ๐Ÿ˜
    i use maya 2016
    please help sir

  2. Hi,
    You could put a gravity node and a passive collier, wont that generate the same animation if something bumps it.

    Is there any way to apply tension to ropes? Like on a sail or holding down tent? Or a rope holding down the top of a tree and the tree snapping back when rope is broken or released?
    A rope holding a sail and then tightening it to stretch the sail?
    Is there a command for that or is that all in the animating key frames? Like before float object people would manually set key frames and animate an object floating.

    Also things like spring board? Is there a snap back function where things can be held and then let go and they spring back?

    Can you model a ruler being twanged on the side of a table?

  3. Hi Ronald, thank you so much for posting this. This is the most helpful clear tutorial rig I've seen here so far. I got stuck at one part though. My rig is longer (25 joints) so when I get to the part where I enable the twist controls in my chain_IKH @ 09:19, it doesn't seem to do that nice twist that happens with yours. My chain_B_DVR just turns the bottom two joins uniformly, not smooth or gradual. The top chain_A_DVR does the same, twisting everything below uniformly.blockily. Everything else before that worked though, so I'm confused how to fix it. Help please?,

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