https://i.ytimg.com/vi/5DlZTTO7CqE/hqdefault.jpg
The Bifrost Editor has a scatter option. In this brief tutorial I demonstrate the distribution of 1 million tiny cubes on a polygon surface. It gives you a taste of the scatter node in Bifrost Graph. Enjoy!
Apart from that:
The one million MASH experiment: https://youtu.be/paGwZnG5ESE
10 thousand lights in MASH: https://youtu.be/g8fm3n1mfoc
The music: “Computer Animation” and “Kleiner Knirps”, composed and performed by me, Maximilian Schönherr, licensed via GEMA, Germany.
If you feel like supporting this channel, pls visit www.patreon.com/uhr24
If you – as a Maya beginner or an advanced character animator – want to learn NURBS modeling in depth, visit Skillshare or Udemy for my 12 part NURBS course:
https://www.skillshare.com/classes/NURBS-Modeling-with-Autodesk-Maya/1215673933
https://www.udemy.com/course/nurbs-modeling-with-autodesk-maya/
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3 responses to “Maya: Scattering 1 Million Cubes [Bifrost Graph]”
Sooo underrated ❤ you really deserves a lot
Great! Did you have any luck when playing around with bif to points node?
Glad maya have this feature!
Thank you for the tutorial