Maya Sticky Lips Rigging Tutorial Part 3


https://i.ytimg.com/vi/mhUEhhJydcA/hqdefault.jpg



This video playlist covers the rigging setup of sticky lips (aka zipper lips) using a series of blendshapes and setRange nodes.

This video covers the creation of the ribbon and joints.

***These tutorial videos are for more advanced rigging. You should already have a very firm grasp of Maya, character rigging, as well as Python scripting before attempting this setup.

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One response to “Maya Sticky Lips Rigging Tutorial Part 3”

  1. import pymel.core as pm

    sel = pm.ls(sl=True)
    counter = 1
    for each in sel:
    new_name = 'lowerLip' + str(counter) + '_ribbonFollicle'
    pm.rename(each, new_name)
    pm.select(cl=True)
    new_joint = pm.joint(n='lowerLip' + str(counter) + '_ribbon_bind', p=[0,0,0], radius=0.05)
    pm.parent(new_joint, new_name)
    for each_attr in ['tx','ty','tz','rx','ry','rz']:
    pm.setAttr(new_joint + '.' + each_attr, 0)
    counter = counter + 1

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