Maya Tutorial – Character Rigging – The Leg – Part 6/6


https://i.ytimg.com/vi/bABoqTDBKeU/hqdefault.jpg



This is the second tutorial in a series on how to make a character rig. In this tutorial we look into:

– Controllers
– IK Handles
– Control Joints
– Rubberhose

To see the first part go to:

http://poly-face.com/Maya_Tutorial_3D_Character_Rigging_-_Setting_Up_The_Skeleton_part_1

To see more tutorials go to: http://www.poly-face.com

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7 responses to “Maya Tutorial – Character Rigging – The Leg – Part 6/6”

  1. Thanks, Poly Face. It felt totally trippin' when you created the NURBs plane and even went further down the spiral of craziness and added hair to it 😛

    I'm looking forward to applying this to my rig! I'll try to remember to show you my result when I'm done! 🙂

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