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Maya Tutorial: How To Create 3D Geometry From 2D Images
In this Autodesk Maya 2017 tutorial I show you how to make cool 3D logos or any 3d geometry from 2D images / pictures. I explain how to trace the image using Adobe Illustrator then export the .ai file to Maya to create some awesome 3D logos.
You can download Maya 2017 for free from the Autodesk website using the Free Education License. You the Maya 2017 for free and you can use the Arnold renderer for free! One of the best renderers used in most Hollywood films for free!
Free Student Software Downloads | Autodesk Education Community: http://www.autodesk.com/education/free-software/all
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Thanks for watching!
Ruan
TunnelvizionTV
#maya #logos #2dto3d #tutorial #3d #vfx #tunnelviziontv #visualeffects #tutorials #autodesk #howto #illustrator #adobe #adobeillustrator
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10 responses to “Maya Tutorial: How To Create A 3D Logo From A 2D Image”
Thank you for this tutorial. I had to create a 3D world map for work. This helped very much!
To those who do not have illustrator, can it work out of Photoshop 2019 only?
Thanks for this video. It is easy to understand. One question about the first part. When you planer the logo to polygons, why you choose triangles not quads ? Thank you!
Much better method than the method of applying an image to a plane, etc. Really appreciate this one!
This was SOOOOO helpful!! Thank you!!
I have also tried to get rid of the curves but when I delete them they deleted the entire thing
How do you put the pivot point in the middle of the thing?
OMG! I've been trying to find a video like this for 30 minutes just to extrude the apple logo in Maya and I found this uploaded a day ago. What a coincidence! Thank you ๐
nice
Superb tutorial!๐๐ป๐