Maya tutorial : How to create twisted rope in Autodesk Maya


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This is a Basic+ or Intermediate tutorial on how to create twisted rope in Autodesk Maya. If you have any questions, let me know. Likes and subscriptions are always appreciated.

Check my channel at https://www.youtube.com/user/MikeHermes65

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37 responses to “Maya tutorial : How to create twisted rope in Autodesk Maya”

  1. The extrude isn't working for me. I have it all set up, wbut when I try to extrude the polygon onto the line, it just normally extrudes. After playing around in the settings i can gety it to extrude to te first centre pivot. Anyone know what I could be doing wrong. This is in the lastest version of maya

  2. Hi Mike!!! First things first… Congratulations on such an amazing channel!!! I am studying digital animation and your videos have been of great help during the time Ive been through my career.

    I just have a simple question though. The level of subdivisions you use here… Aint it a bit too high to slow down a render? Even more so if the rope is rigged and animated?
    Pretty noob question, I know, yet its something that crossed my mind when seeing the video.

    Anyways, thanks for your time and wonderful work!! Keep it up!!

  3. Cheers man this actually helped me a bit with a project I'm currently working on :). It took me a few tries to get right but once I got it working it was really useful so thanks for this tutorial. Also you got yourself a new subscriber from this so you're welcome.

  4. Hello really like the style that this technique produces and am trying to replicate it for a full asset yet i have two questions that need help with.
     First when would you uv the assets? at the point before add divisions i would guess.
    Second Will this way of designing heavy duty rope work, if i used the curve tool along a Y axis The goal i'm after is rope to go with a ship sail, so i don't want it flat. Any answers are very helpful. 

  5. Awesome tutorial!  I am trying to make a braided rope like this, but I need it to be in a perfect circle.  How could I create a path in a perfect circle for it to extrude along?  Curves is cool, but I can't make a perfect circle with that tool.

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