• Thursday , 28 May 2020

Maya Tutorial: How To Use Arnold Shadow Catcher Material

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Maya Tutorial: How To Use Arnold Shadow Catcher Material

In this Autodesk Maya 2017 tutorial I show you how to use the Maya Shadow Catcher material when rendering with the Arnold Renderer built into Maya 2017.

You can download Maya 2017 for free from the Autodesk website using the Free Education License. You the Maya 2017 for free and you can use the Arnold renderer for free! One of the best renderers used in most Hollywood films for free!

Free Student Software Downloads | Autodesk Education Community: http://www.autodesk.com/education/free-software/all

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Thanks for watching!
Ruan
TunnelvizionTV

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29 Comments

  1. Jack Liu
    December 20, 2019 at 17:04

    guys! if you using newer version of Maya, Shadow Catcher has changed to Shadow Matte, it's still in the shader tab, and the basic concept is the same as the video, but you don't need to do that extra two steps now. Still, this is a excellent tutorial! Very well explained

  2. Ave
    December 20, 2019 at 17:04

    Nice, and what if you are catching the lights, is there a shader for that?

  3. basem shenouda
    December 20, 2019 at 17:04

    Thanks , very informative <3

  4. 王威能
    December 20, 2019 at 17:04

    Thx!

  5. PRO PLAYER
    December 20, 2019 at 17:04

    Arnold 5?

  6. Brian Lo
    December 20, 2019 at 17:04

    Thanks for explaining it in such a clear and concise way! Always appreciate tutorials like these.

  7. FunkyPants
    December 20, 2019 at 17:04

    ty so much

  8. jorginho sanfona
    December 20, 2019 at 17:04

    thanks you, is very good

  9. Liquid Water
    December 20, 2019 at 17:04

    Solid. shot bru

  10. VIKASH K
    December 20, 2019 at 17:04

    Thankyou so much 😊😊

  11. The Mad Artist
    December 20, 2019 at 17:04

    Thanks its helpful

  12. Concept Instinct
    December 20, 2019 at 17:04

    Can you do one for Reflection Catcher? To cat reflection on the floor.

  13. tariq0513
    December 20, 2019 at 17:04

    Thank you, very helpful.

  14. Rukito
    December 20, 2019 at 17:04

    my word was this helpful and really well explained

  15. Ajith MV
    December 20, 2019 at 17:04

    awesome!!!!

  16. Srinivasan Ananthan
    December 20, 2019 at 17:04

    Hypershader>Arnold>shader>surface>ai shadow catcher

  17. JSFILMZ
    December 20, 2019 at 17:04

    do you know how to make thr plane opaque im 3dsmax?

  18. Jose Alvarado
    December 20, 2019 at 17:04

    Hey so in previous maya versions, one would use the "Use Background" shader and it also masked whatever went through it. Lets say character's foot goes through the ground the foot wouldnt be visible or it would seem to go into the ground. This shadow catcher shader doesnt do any of that. I cant seem to get use background shader to work with arnold, do you have any suggestions?

  19. Coconutbunch Arist
    December 20, 2019 at 17:04

    Thanks for sharing__ ♥

  20. Matthias Gangmei
    December 20, 2019 at 17:04

    Hi great tutorial but i didn't see aiShadowCatcher in my PC.(Maya 2017, student version)
    Need your help!
    Thanks

  21. Concept Instinct
    December 20, 2019 at 17:04

    Can you use this Shadow catcher to also catch floor reflections?

  22. guitarrecord101
    December 20, 2019 at 17:04

    Great tutorial. Do you know of any way to add reflections to the shadowcatcher material?

  23. TheNotepadShow
    December 20, 2019 at 17:04

    Great tutorial…. another tip… Try and match the lights to what is going on in the cleanplate (background). If the shadows are casting in a specific direction, make sure your lights do the same.

  24. WHACKY_FX
    December 20, 2019 at 17:04

    This tutorial is great, however, I do have one question, how do I see my footage in the render?

  25. Ronald Lee
    December 20, 2019 at 17:04

    how to remove the Watermark from the batch render with Arnold??

  26. mohamed stronghold
    December 20, 2019 at 17:04

    thank you too much
    put i have a problem ….when i load a plane to the camera and render its looks too bright how i make my color management right
    i use maya 2016 and arnold
    please help

  27. xueyee
    December 20, 2019 at 17:04

    Thanks for this helpful tutorial

  28. HxB - Bewegtbild Produktion
    December 20, 2019 at 17:04

    This tutorial is great! Thank you man!

  29. MrGamerChoi
    December 20, 2019 at 17:04

    simple question, will you time your focal length if you we're using a camera that is not 35mm film back? for example, I have a sony a6300, it is a-spc camera, in photography world we usually x1.5 to know the "real focal length. Thank you!

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