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In this full modeling ( Maya 2017 ) and texturing ( Keyshot ) tutorial I will show you how to create a Tennis Ball in full.
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47 responses to “Maya tutorial : Model and texture a Tennis Ball in 3D ( full tutorial )”
maya or 3dsmax?
what is better for hard surface character modeling ?
So what if one din't want to use keyshot at all and keep it all within Maya, would a result like yours be still possible?
Anyway great channel and it is something that i will need, since i am now academically certified 3D artist in Maya (2015) however we can learn always new tricks.
This was some new way of creating this ball. Thank you! And please answer my comment below.
How to make the Sculpt smoothing in Maya 2015? It wont work
my polygons keep coming out messed up when i hit the sculpt button how do you make them come out even ?
Hi, can you show you create a small project and add texture and occlusion and how to save textures? for maya 2017
Hey mike. I really loved your tutorial on modelling a tennis ball. But how can I texture it without using keyshot?
needs more fur
Hey Mike! I'm using Maya 2016, and at 4:22 when I try to do the shift double click it either selects the entire ball or selects the wrong row. Is this a problem with my settings or do you think it would just be Maya 2016? I did the rest of the tutorial with paint select, but as a student I imagine being efficient is the most important skill in this line of work
how did you do that mouse movements
hi mike hermes i am a new student of maya so help me please
Any ideas on how to texture the tennis ball on Maya?
In the Deform menu, i can't find Sculpt. My Deform window is missing alot of commands. Any idea why this is happening?
Could you tell me what keys are used, such as Shift keys?(4:35)
I'm maybe a bit late, but what exactly did that Scuplt do? Looked like a magic trick
Thx for the tuts
Hello Mike, first of all, I would like to thank you for sharing your knowledge. I am a new user of Maya and I will try to express myself as clear as I can since I am not a native English speaker.
I am following the tutorial but when it comes to select the bevel it seems the "loop selection" isn't working for me, do you have any idea of what could it be?
Basically, I m stuck at 4:26. Just downloaded Maya so I am sure it is some option I have to change but I am not able to find it. I subscribed to the channel and after finish the ball I want to start with the wooden bucket.
sir I don't get original colour for imported fbx too? ?
sir how I get original colour for imported obj??
sir how I get original colour for imported obj??
Thanks for the video, I got exactly the same ball except the cloth "green plush fabric". Its my first day in learning Maya. I got a keyshot trial for 14days, and Is there any other programs as alternative to keyshot?
hi brother, please don't mind. please… please… please…. make some character animation tutorial
thanks alot sir
keyshot material DOWNLOADS GREEN PLUS HOW DID YOU DOWNLOADED THAT GREENPLUS.?
When I scale the vertex it scales the whole smoothed cube :/
Mike wouldn't you say that you don't need that many triangles for this? I think you could've done this with much less triangles, especially if you want it in a game. :p
I'm having a problem with texturing. Let's say I'm about to make a texture. I right click>assign new material> lambert. Then I click on the yellow folder, but when I do it deselects my polygon primitive, I'm not sure if it's supposed to do that or not. So then I choose my image from file, which in this case is a jpg. of a brick texture, but it doesn't appear to apply to my lambert because it isn't showing up on the object. The material is applied to the object, but the brick pattern isn't there.
Help me please, I don`t know where put the libraries that I`ve downloaded for keyshot
I need green plus fabric texture, nice tutorial
Error: file: C:/Program Files/Autodesk/Maya2017/scripts/others/drInit.mel line 1961: Object '' not found. solution video please..
I just started taking a 3d modeling class and we use Maya and Zbrush. Pardon my ignorance but can we use Zbrush to add texture to the ball?
Good tutorial, as always. But it seems to me that sculpting is far more easier than modeling?!
In my render menu all the options are greyed out except pause what should i do as ia ma using keyshot for non commercial use version
i want to know where are all the video related files
Dear sir, i have urgent question
when i export shape from autodesk maya to keyshot the effect of key 3 which make it smooth is removed , how to make it appear smooth in keyshot like i see in maya , many thanks in advance
Hello I was trying to follow along but I could also not find the "sculpt" function under 'deform'. I've actually spent a good 10 minutes looking and I found 'sculpting tools' under mesh tools but that does not give me the same results that you got in the video. Any help :/ ?
hi mark how are you
Just an opinion, but I think xGen fur would have looked better combined with Arnold. Also, in terms of photorealism, the seams should have a much smoother bevel transitioning into the fur of the ball as it is a very thin layer pasted on top of the fur and rubber.
Great tutorial, watched for the keyshot demo, it looks like a more robust version of marmoset toolbag.
Another great tutorial
I have watching your channel for a long time and thank you so much for your videos. I was wondering if you know how to much a 360 rail. I know to make it bend. I really need your help.
help me with this…Mike
did you already set any value in the sculpt tool…?
the problem is when a select the sculpt from deform the shape is not changing
hi mike actually i have a problem while doing sculpt (f.eg: 2:54) could you plz help me with that……!
your list of video tutorials looks most impressive! I am very excited to start learning, thank you for uploading all this!
hello man. i have a problem when I intente export my ball for work in KeyShot, when I import the file the program tells me that I haven´t geometry 3d. Can you help me?
My scaling system on maya 2016 doesnt work properly. When I click all the vertecies and try to scale only the sides, It scales the whole thing. Any Ideas on why?