Maya tutorial: Rigging the front legs | lynda.com


https://i.ytimg.com/vi/VmCDtXMUGA0/hqdefault.jpg



This tutorial shows how to create controls for the front legs of a quadruped model in Maya–using a type of control called an IK solver. Watch more at http://www.lynda.com/Maya-tutorials/Rigging-Quadruped-Maya/166506-2.html?utm_campaign=VmCDtXMUGA0&utm_medium=social&utm_source=youtube-earned.

This tutorial is a single movie from the Rigging a Quadruped in Maya course by lynda.com author Jason Baskin. The complete course is 1 hour and 55 minutes and shows how to rig a four-legged creature (aka a quadruped) in Maya.

Rigging a Quadruped in Maya table of contents:

Introduction
1. Creating the Basic Body Rig
2. Adding Advanced Functionality
3. Attaching the Skin
Conclusion | lynda.com

source


One response to “Maya tutorial: Rigging the front legs | lynda.com”

  1. Hello! i like your vid! 
    I was wondering could u help me with my character rig, its making me a huge problem and i cant figure it out, my death line is closer and closer and im so desperate wight now.. i could even send u a model if ur interested into helping me!?
    Please! :C

Leave a Reply