This tutorial shows how to create controls for the front legs of a quadruped model in Maya–using a type of control called an IK solver. Watch more at http://www.lynda.com/Maya-tutorials/Rigging-Quadruped-Maya/166506-2.html?utm_campaign=VmCDtXMUGA0&utm_medium=social&utm_source=youtube-earned.
This tutorial is a single movie from the Rigging a Quadruped in Maya course by lynda.com author Jason Baskin. The complete course is 1 hour and 55 minutes and shows how to rig a four-legged creature (aka a quadruped) in Maya.
Rigging a Quadruped in Maya table of contents:
1. Creating the Basic Body Rig
2. Adding Advanced Functionality
3. Attaching the Skin
Conclusion | lynda.com