• Wednesday , 27 May 2020

Maya tutorial: Rigging the front legs | lynda.com

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This tutorial shows how to create controls for the front legs of a quadruped model in Maya–using a type of control called an IK solver. Watch more at http://www.lynda.com/Maya-tutorials/Rigging-Quadruped-Maya/166506-2.html?utm_campaign=VmCDtXMUGA0&utm_medium=social&utm_source=youtube-earned.

This tutorial is a single movie from the Rigging a Quadruped in Maya course by lynda.com author Jason Baskin. The complete course is 1 hour and 55 minutes and shows how to rig a four-legged creature (aka a quadruped) in Maya.

Rigging a Quadruped in Maya table of contents:

Introduction
1. Creating the Basic Body Rig
2. Adding Advanced Functionality
3. Attaching the Skin
Conclusion | lynda.com

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One Comment

  1. RedToXiC Wolf
    December 22, 2018 at 12:57

    Hello! i like your vid! 
    I was wondering could u help me with my character rig, its making me a huge problem and i cant figure it out, my death line is closer and closer and im so desperate wight now.. i could even send u a model if ur interested into helping me!?
    Please! :C

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