https://i.ytimg.com/vi/1wId59VsXJg/hqdefault.jpg
In this tutorial I explain how I usually rig tails. Obviously there is many ways to rig a tail this is just one that works for me.
The tutorial is a little dumb step by step boilerplate, but hopefully will be useful for some one 🙂
For the official release, with compiled solvers and example data please download mGear from: https://gumroad.com/l/mgear
Official Documentation: https://miquelcampos.github.io/mgear/
mGear Goggle group: https://groups.google.com/forum/#!forum/mgearusergroup
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4 responses to “mGear rigging tutorial: Tail rig”
Your accent is fineee XD
Thanks for the tutorial! Just installed mgear and hopefully get used to it soon!
Hi Miquel, You are doing a great work, I have a question pls. I don't know if this is possible but, there is a way for do bendy arms or legs in mgear?, can we apply this method?
Thanks and congrats for your great tool.
Nice and quick to do with components provided by mGear but note it doesn't support scaling.
Really great tool, can't wait to see a human rigging video and as a personal request can you do a long video doing a prop, maybe a character with chains and so on to show how we can use your components with the autorigging… Thanks man