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8 responses to “Minecraft Autodesk Maya Rigging Tutorial Part 2: Torso”
There's actually a script that makes that splitting in the us editor faster
how do you make the clusters rotate?
The uv editor is different in newer maya versions. Is there a different way for texturing?
you can hold shift in the outliner and open the rig they will all open
34:50 But what if it's inverted?? How do i fix it?
I LOVE IT 😀 PLEASE MAKE MORE TUTORIALS ON RIGGING YOUR MC CHARACTER!
your the best!
Awesome video! I like it