• Friday , 5 June 2020

minecraft map cycles render "Blender"

Code Canyon

https://i.ytimg.com/vi/1Hmk390Di9I/hqdefault.jpg



Seamless pan around of a world from one of my tekkit servers with random cubes of emission lighting it up. (This is one of those things I do when I’m board)

source

3d Ocean

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4 Comments

  1. Buildpucipuci02
    July 4, 2019 at 05:16

    How did you import the map in blender cycles render? The thing is for me it only works on blender render (textures and materials). Btw I use .obj from mineways to import the map

  2. Islandscout
    July 4, 2019 at 05:16

    Thats one powerful computer you got there to render at 5 – 10 minutes for each frame in HD. And how many samples is this? I surely don't have the patience to render with Cycles.

  3. blendious
    July 4, 2019 at 05:16

    Looks really nice. Would be cool, if you could tell me the settings u used for the water..

  4. Ben Rogers
    July 4, 2019 at 05:16

    Good to see you posting again! Have you tried out rendering smoke in cycles yet?

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