https://i.ytimg.com/vi/umpkR2y2JkE/hqdefault.jpg
Hello everyone! Welcome to episode 3 of the How to Build Your Character series. In this episode we add the additional geometry required to begin rigging and facial blend shapes.
If you enjoyed this video, let me know with a thumbs up or a comment. If the reaction to this series is large enough I’ll take on the other minecraft characters such as the enderman, creeper, spider, etc…
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50 responses to “Minecraft – Maya – Tutorial – How to Build Your Character, Episode 3 – Rig Prep”
thanks,I like it
Can you teach some more advanced minecraft rigging? Like stretching and fingers etc?
when I extruded the mouth and went to object mode I could still see the inside part of the mouth. The big whole. But in your video it does not. Is this because I am using Maya 2016.
Those Tutoriels are amazing and helping me out a lot. Thanks man.ᕕ( ᐛ )ᕗ
But how did you get so nice Textures. Whenever I apply mine, they are always blurred like ****.
Can you help me?
Whenever I duplicate special in negative scale, the arms turn black. What should I do?
What program does it use
какую программу он использует
Hey Casanis my steve model is still blury when i seeing perspective its okay just like you and i rendered its not okay its bad really bad its blurry pls reply and i will show you my desktop screenshot
I know this video is old. But im trying to follow your tutorial in Maya 2016 and i have a problem. When i make the eyes and the mouth i can see it from the outside and is really annoying. Can you help me?
Please, how do I save the file which I made by following the your instructions?
What website do you use
Can you list all of the steps in this Minecraft – Maya – Tutorial – How to Build Your Character, Episode 3 – Rig Prep video, CasanisPlays?
When I try and extrude the mouth it doesn't extrude the edge loops.. and it basically leaves walls in between where the faces were
How would I do a mouth for a Wolf, would I just have two separate boxes for the lower and upper mouth?
To easily and precisely move the pivot point, go into the Script Editor (very right, second to the bottom), and enter "move -r x y z <object name>.scalePivot <object name>.rotatePivot" into the script area. Click "Execute" (the single triangle) for it to work.
Hey CasanisPlays I have a question; I added the subdivisions to the body after I textured, and the texture got mixed up. Is there any way to prevent this?
Can I make detailed hair by extruding it outwards like? Or do I have to use the same technique as you made your accessories?
only on ep3 and im losing it!
7:22 I'm don't understand, and I can't make this. Any help? (I'm don't understand, because you speak fast, and I'm not English. :-/ )
could you bring back this series and do lip syncing and other armor peices for armor and or other hats on body arms and legs because of 1.8
+CasanisPlays For some reason I can see trough my rig. And Im using bmp file which has no alpha channels so it has nothing to do with it. also it looks really weird. I could show you the picture of it imgur.com/qi6LC8j
When I did a test render, my character appeared to be a bit transparent. 🙁 Can anyone help?
+CasanicPlays Please help! I've followed this tutorial very closely but I can see inside of my character's mouth from outside of his head, as if it's transparent or something.
When I duplicate the arm, it shows up with some faces that are transparent, any thoughts? Thanks
hey im using maya 2016 and i cant find the extrude thing
Edit : Nevermind but I cant find keep faces together
Another Edit : Nevermind
очень умно и хитроумно для MInecraft аниматора. )
6:36 How coud we do?
My skin became all shady and very bad quality, does anyone know how can I fix that. I tried to search in in google and everywhere but I cant find it.
When I duplicate the arm it doesn't have a texture, does anyone know how to fix it?
I can't seem to find the "Edit Mesh" thing for the tool bar. I have Maya 2013, same as you (I think). It goes from File, Edit, Modify, Create, Display, Window, Assets, Lighting/Shading, Texturing, Render, Toon, Stereo, Paint Effects, Muscle, Pipeline Chache, and Help.
Could you do an updated tutorial using MAYA 2016?
Hey I cant find the insert button on MAC
@CasanisPlays I love you. You are AWESOME!!
Me
Can you make me I'm carlosedits in minecraft
Hi Casains, when i duplicate special on the arm it duplicates however its all black the texture dosent duplicate. Any sugestions ??
Just leaving a note here guys, if you get confused on the Insert Edge Loop part, if you are on Maya 2015, they moved it into the mesh tools tab, not edit mesh.
i can't find the keep faces together box i have 2015 maya
Hey Casanis, I read that you would sell this rig for $25 and I'd be interesting on buying one. I'm following the tutorials as well but would like to have on finished to follow up with and use as an example. Hope to hear back from you!
Hi, i am ZookaFu. I have commented on a recent video and as wondering if you may do a tutorial on how to make a skyrim Iron DOVAKHIN helmet! If you could, PLZ RESPOND. THX:)
When I extrude the eyes and look at the side i can see it through side (meaning see through but when theres no extruded side I can't see through it http://imgur.com/A71VM9X
Hello Casanis, i have some problem when I extrude, I can see the mouth from outside of the head, but when I push off the textured button, there is no more problem! Can you help me?
where did u get the character skin texture from?
Why can I see inside my Steve's head?
how do we do terrain?
HELP i dont have insert button because im using macbook 🙁 is there another way?
When Moving Pivit Point On A Mac Press D
Remember to keep holding D and use move tool.
<3
So is it wise to do the textures first before doing all the animations, or can you apply them afterwards?
so when i render my image to see how it looks so far the texture appears to be displaced and on the ordinary model it looks fine, is there any way i can fix this? http://imgur.com/yC5ChGk
thanks!
when I extrude it keeps the edges in there so there is this cross inside the rigs mouth HELP!