Minecraft – Maya – Tutorial – How to Build Your Character, Episode 3 – Rig Prep


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Hello everyone! Welcome to episode 3 of the How to Build Your Character series. In this episode we add the additional geometry required to begin rigging and facial blend shapes.

If you enjoyed this video, let me know with a thumbs up or a comment. If the reaction to this series is large enough I’ll take on the other minecraft characters such as the enderman, creeper, spider, etc…

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50 responses to “Minecraft – Maya – Tutorial – How to Build Your Character, Episode 3 – Rig Prep”

  1. Those Tutoriels are amazing and helping me out a lot. Thanks man.ᕕ( ᐛ )ᕗ
    But how did you get so nice Textures. Whenever I apply mine, they are always blurred like ****.

    Can you help me?

  2. I know this video is old. But im trying to follow your tutorial in Maya 2016 and i have a problem. When i make the eyes and the mouth i can see it from the outside and is really annoying. Can you help me?

  3. To easily and precisely move the pivot point, go into the Script Editor (very right, second to the bottom), and enter "move -r x y z <object name>.scalePivot <object name>.rotatePivot" into the script area. Click "Execute" (the single triangle) for it to work.

  4. I can't seem to find the "Edit Mesh" thing for the tool bar. I have Maya 2013, same as you (I think). It goes from File, Edit, Modify, Create, Display, Window, Assets, Lighting/Shading, Texturing, Render, Toon, Stereo, Paint Effects, Muscle, Pipeline Chache, and Help.

  5. Hey Casanis, I read that you would sell this rig for $25 and I'd be interesting on buying one. I'm following the tutorials as well but would like to have on finished to follow up with and use as an example. Hope to hear back from you!

  6. Hello Casanis, i have some problem when I extrude, I can see the mouth from outside of the head, but when I push off the textured button, there is no more problem! Can you help me?

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