DOWNLOAD SCRIPT HERE: https://www.highend3d.com/maya/script/select-bind-joints-from-skinned-mesh-script-for-maya
A quick run through on how I add clothing geo to existing rigs using the CopySkinWeights tool.
Maya’s Copy Skin Weights function is a great tool to have for anyone looking to add accessories to existing rigs. The copy skin weights tool is also a much faster alternative than the wrap deformer.
Note: I tried to comment out the script as best as I could so that new comers who may be interested in scripting can better figure out what’s going on.
Malcolm 2.0 is a free rig provided by AnimSchool: