• Sunday , 24 September 2017

Modeling an offroad wheel – Blender 3D Tutorial (Part1)

Code Canyon

https://i.ytimg.com/vi/bDx4TMKuHg4/hqdefault.jpg



Constructive comments / critique are always welcome. This is my first tutorial, I expect to improve a lot over time.

Part2 is about how to add the tread, and how to deform the wheel to show the weight of the vehicle (can be animated):

Thanks for watching.

source

3d Ocean

Related Posts

26 Comments

  1. Thierry Moreels
    June 30, 2017 at 01:44

    Was hard to watch whit the nif tool you coult go streat tru, end if the circle was aplane you could snap on it, well i'm a perfectionist, good tut after all

  2. David Frazier
    June 30, 2017 at 01:44

    Fantastic tutorial Zoltan! Way to go. My only suggestion would be, when adding a cylinder, always say what kind of end-cap you are using (N-gon, fan, or none). That way the follower doesn't have to guess at it. But thank you a ton for this well-made and easy to follow video series. Looking forward to the tread.

  3. adferrari
    June 30, 2017 at 01:44

    Hi, nice tutorial! But please, how do i "duplicate or extrude at 3d cursor" with the edge select and it is created with another angulation? 3:50
    i'm using blender v2.78.

  4. OwnRange
    June 30, 2017 at 01:44

    i wont be disappointed even if i did not get what you are doing…
    because you are smart as fuck man
    😀 What a brilliant tutorial 😀 keep it up (y)

  5. CHAN CHIAN SHI
    June 30, 2017 at 01:44

    tutorial not complete you didn't teach us how to do the cross section

  6. Kaos Korruption
    June 30, 2017 at 01:44

    Hello, I have a quick question. At 11:15 you snapped all the points together how do you do that? I am wondering because all I see is G, and all that does for me is move the point/vertex. So I am wondering what else do I need to push to get it to snap.

  7. Şener CANÖZ
    June 30, 2017 at 01:44

    Thank you bro…

  8. Richard Williams
    June 30, 2017 at 01:44

    ok so ya that did the trick now my issue is with the subdivide. how do i get it to subdivide into that rounded shape that you use to shape the tire itself? when i keep hitting subdivide it just keeps dividing the four cross cuts

  9. Richard Williams
    June 30, 2017 at 01:44

    ok so im really new to blender and know this isnt really the best 1st project to attempt but hey so what right lol ok well im hung up on a part right around 1:20 after you scale the plane you hit scale and rotate and then add some details. well when i do that it doesnt divide the section like it looked in your model i also tried the subdivide and it split it into 4 squares instead of 4 rectangles. so ya how do i get the rubber to take form like you did with that grid insert that you had to help form the curve of the rubber?

  10. Deku Tree
    June 30, 2017 at 01:44

    You should really increase the frame-rate on your screen recorder, it's a bit choppy. Other than that, great tutorial!

  11. Andre Dothlyn
    June 30, 2017 at 01:44

    Why Dont u explain it clearly like fist of all I don't konw what version of blender your using

  12. sabari xabari
    June 30, 2017 at 01:44

    You could have made the holes with the boolean modifier o.O. It would have been simple

  13. Mr Jee
    June 30, 2017 at 01:44

    At 4.00 when you click and the mesh follows. How do you do that? It would help alot.

  14. dawyer
    June 30, 2017 at 01:44

    Thank you! Helped me getting a ideas how to do it. Here is my frist modeling. https://youtu.be/boJcxeow9kk

  15. ClayClaim
    June 30, 2017 at 01:44

    How extraordinary!! Please check out my channel as well, although it is just some clay 😉 … You have won another new supporter 🙂

  16. Stereo Studios
    June 30, 2017 at 01:44

    Blender is so wierd

  17. Shane Drake
    June 30, 2017 at 01:44

    holy crap, i don't think you could go any faster…
    I'm watching this at 1/8 speed and I still cannot keep up…

  18. Hiram Abiff From Sirius
    June 30, 2017 at 01:44

    I looked away for a sec and it went from a square to a tire. Good tutorial.

  19. Max B.
    June 30, 2017 at 01:44

    can anybody help me please

  20. Max B.
    June 30, 2017 at 01:44

    i doesn't work at 3:45

  21. Erick
    June 30, 2017 at 01:44

    Hola cuando me voy a uv image editor y de doy doble aa a mi neumático no me selecciona toda la llanat sino solo el pedazo con el que trabaje en un princicpio tengo la versión 2.73 saludos

  22. wrangleroooo
    June 30, 2017 at 01:44

    3:47 how do you draw that line?

  23. نبيه احمد عبد الرب
    June 30, 2017 at 01:44

    I have some of tyres need to 3d picture
    could you figure for us ??

  24. SolidFace 3D CAD
    June 30, 2017 at 01:44

    Greetings, I certainly adored your video. I think we hold certain interrelated hobbies since we develop a cool 3D Cad software program. Check our channel out! All the best!

  25. ga kohan
    June 30, 2017 at 01:44

    ** AWESOME ** : : great tutorial. 😉

  26. Le Krotal
    June 30, 2017 at 01:44

    Very awesome tutorial Zoltan,very appreciated it,it give me some more knowledge about blender and how to use modifier.Thank you very much 🙂

Leave A Comment

You must be logged in to post a comment.