Modeling Realistic Characters with Blender – Course Teaser


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Full course for CGC Members: https://cgcookie.com/course/modeling-realistic-characters-with-blender/?utm_source=youtube&utm_medium=social&utm_campaign=teaser&utm_term=description&utm_content=realistic-characters-workshop
An advanced-level curriculum teaching the ins and outs of modeling impressive, realistic characters from scratch with Blender. This course delves deep into the art of character creation, inspired by the great character work from Blur Studios, Digic Pictures, and artists like Baldasseroni and Grassetti. You know, the kind of digital characters that make you think twice as to whether not it’s a photo. If you follow and apply this curriculum, by the end of the six-week schedule you’ll have a realistic character model that you can be proud of!

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17 responses to “Modeling Realistic Characters with Blender – Course Teaser”

  1. Hi can you upload the Remove parts from the archive that were listed in the week 2 kick off. all the Human parts/Planes of the Face/
    Human Facial Anatomy etc. cause its goes from week2_gesture block in char it's about 60% detailed of the body by the end of video. then were told to look at archives on how to detail the rest of the body parts. but they were removed.. so when you go to week 3 his done all the detail and starts working on cloths. 🙁 i would love some feedback..

  2. Again, only modelling through sculting. No texturing, uving, rigging, etc. Sorry but we have thousands of tutorials and courses about realistic modelling over the net. ZZ.

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