• Friday , 14 December 2018

modelling a tire quick in blender

Code Canyon

https://i.ytimg.com/vi/2Spv4wqnW-g/hqdefault.jpg

source

3d Ocean

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26 Comments

  1. Krishna Shukla
    October 1, 2018 at 20:06

    I really try R 90 degrees actually it doesnt work

  2. suicidal.banana
    October 1, 2018 at 20:06

    So once ive made a tire, how do i go about making it ready for a game? can i bake some sort of bumpmap so i can have a lower res model look as detailed in a game? or is that the sort of thing that will only be possible on the massively pricey pieces of autodesk software?

  3. Ice Man
    October 1, 2018 at 20:06

    Nice quick vid with an excellent finished actor, good going man I feel you must have gone a long way since 2014, all the best.

  4. mlg noob ecks dee
    October 1, 2018 at 20:06

    +1 like

  5. ammar
    October 1, 2018 at 20:06

    at 4:48 I got nearly heartattack lol

  6. The Blender Guy
    October 1, 2018 at 20:06

    IT IS LIKE MAGIC UR AWESOME

  7. Kick Saunders
    October 1, 2018 at 20:06

    Thanks! Helped me out!

  8. Freelance SEO
    October 1, 2018 at 20:06

    new trick amazing

  9. Freelance SEO
    October 1, 2018 at 20:06

    cooooooooool

  10. Matthew Harber
    October 1, 2018 at 20:06

    3:08 – It bravels it?

  11. Joel Araújo
    October 1, 2018 at 20:06

    One very important suggestion: You make something that works, but is not right, specially when it comes after to texturing/shading. You use Ctrl+R do make sharp corners (due the subsurface modifier). It's wrong because you will have a lot of vertices in the same places – duplicate vertices. In the end of your model, if, in Edit mode, you select everything and do W > Remove Doubles you may see a lot of vertices that are eliminated. This is a very important tool because duplicate vertices make the object more heavy and can be a pain when it comes Texturing and/or shading. So, how correctly make some edges sharp with subdivision surface? In edit mode Select the edges you want to be sharp and, in the Vertices Data (right side bar in Transformations, under the coordinates), you will find something called Mean Crease (or only Crease in newer versions). 0 is no Mean crease at all, 1 is full Mean crease that gives you a full sharp edge.
    Good video and everything good to you!

  12. Judgmentdayz
    October 1, 2018 at 20:06

    that was insanely simple

  13. Anil Horizon
    October 1, 2018 at 20:06

    u have done all it within 6:32 min .it is very easy to follow along .

  14. Mustafa Ali
    October 1, 2018 at 20:06

    used this tire in my Boat/Ocean scene, heres my final render:
    http://www.deviantart.com/art/Boat-Scene-668556569
    Thanks for the tutorial!

  15. Leonel Maradiaga
    October 1, 2018 at 20:06

    wonderfull work!

  16. JSquare
    October 1, 2018 at 20:06

    this is nice

  17. poco loco83
    October 1, 2018 at 20:06

    ctrl+ doesn't work on surface pro 4

  18. Moses thimba
    October 1, 2018 at 20:06

    fantastic thank for this

  19. judas nefarious
    October 1, 2018 at 20:06

    "GO AHEAD AND ROTATE IT, UH….. YOU HAVE TO PRESS….. K?, SO, ROTATE Y 90 DEGREES. SO GOING TO YOUR AUTOGRAPHIC VIEW, FRONT VIEW, THIS IS WHAT YOU HAVE?"
    as a beginner, i dont know any shortcuts, or hotkeys, or where those menus are coming from that pop up on your screen. this is just confusing. i like your tire though. good shit. 🙂
    for the record, i figured out the rotating. i got completely lost on the mirroring. 53 seconds into your video. lol
    i suppose this type of stuff isnt meant for everybody.

  20. Cute Blender
    October 1, 2018 at 20:06

    very good

  21. Guillermo Gutierrez
    October 1, 2018 at 20:06

    Great Video.!

  22. Xzendor7 Fractal Art Compositions
    October 1, 2018 at 20:06

    Nice Fast Way To Make A Tire

  23. Victoria Imas
    October 1, 2018 at 20:06

    Thanks for the upload 🙂

  24. Sorin Frisan
    October 1, 2018 at 20:06

    THANKS ALOT , EASY AND FUN!

  25. Michael Hansen
    October 1, 2018 at 20:06

    Excellent work, buddy. Thanks.

  26. Torry Soft
    October 1, 2018 at 20:06

    thenks man! :*

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