https://i.ytimg.com/vi/wOzChtcqBRk/hqdefault.jpg
In this demonstration, Markus Hammarstedt shows how to retarget and clean motion capture in MotionBuilder.
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13 responses to “Motion Builder – MoCap Cleanup and Re-targeting”
how to capture motion on noraml cameras please help
How on earth do you get an FBX file from Motion builder back into 3ds Max?????
Max doesn't do anything when I import the file. No errors , nothing, nothing gets added to the scene.
Thank you very much for the video tutorial. Very detailed and clearly explained everything. Good job buddy!
Hi there, i was wondering, at about 18 mins into the video you make a marker, parent it to the wrist, get the keys on the marker and then drive the hand by the marker using the aux effector. When you then remove the keys on the skeleton afterwards, won't the original animation on the arm (lets say it had some more motion) be lost, since you drive the entire arm by the marker when you plot back to the rig. I had a similar issue with an arm, and this video helped me out except i also had to uncurl the elbow and hand afterwards on an animation layer to get it to look correct, but that was probably because the arm was twisted weirdly on the first frame.
can i put a molding from brush on motion capture????
Excellent Tutorial
wow 6,666 views… I am the chosen one, great tut btw!
hi , youre a great pro, but i think that therre s so much poppin to fix and clean and fixing the twisting of the arm , that is more economic to construct the knife attack animation, from scratch without using mo cap, that only makes you work more. (no attack intended)
I'm Learning to much! Thanks for teach me!
Best tutorial I've seen on the matter. Thanks for that!
svensk? 😉
By the way, I do try ctrl+A but doesn't hide the point clouds =P Any ideas?
Hello! 🙂 How did you hide the markers right at the beginning?
Great video! Thanks!