https://i.ytimg.com/vi/lCB4sk4rkO4/hqdefault.jpg
Hey guys another tutorial.. help this helps you guys out some..
Real Fresnel curves : http://refractiveindex.info
Matrix Stand : http://forum.mxsimulator.com/viewtopic.php?f=25&t=31492
As for bikes and stuff you need to search google i am not going to go and post all the links to all the released models.. just search google or the fourms for it.. and for pngs just get the templates and all that..
source
16 responses to “Mx Simulator | Cycles Render Tutorial (UPDATED)”
at 12:24 how did you do that what hotkey did you use for that tool ?
It was better when your cat was getting in the way lmao
AT 1.09 ABOUT THE ENVIROMENT BIT IM CONFUSED I HAVE P2STA BLENDER SCENE HE RELEIESED TO WAHT DO I DO AT THAT STAGE?
thanks
How did you duplicate the notes?? I got everything but i'm to lazy to re do the notes xD
By any chance, where did you get you studio hdri?
Sorry For double post, i solve the old problem but i found another one. I have a bike (with blend file) but from appened i can't see it in my blender. Why?
Where can i download the "studio"?
Damien, THANKYOU SOOO MUCH YOU ROCK!!!!!!!!
most useful tutuorial in sim for damien, this render has helped me out so much in rendering, sammy and i still reminisce about the og days in teamspeak.
Please make a fucking tutorial on how to remove the retarded boxes on the wheels
but how can i select the square of the wheel?
hey man can you make a video on how to run the jm script? cheers for the tutorial vid!
Great video, only problem is I dont know which hotkeys you are pressing lol.
hmm i would like to say good job bae 😉 <3
Thanks man!