• Thursday , 4 June 2020

NPR Blender 2.8 – Comic book/ Manga ink shader / Toon Shader.

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In this tutorial I take you through a few techniques for creating NPR Renders and toon shading.

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BTW watch some videos from the master of NRP
Paul O Caggegi


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  1. Jasmine
    July 18, 2019 at 07:00

    Thank you so much, this is great 🙂

  2. Ed Beals
    July 18, 2019 at 07:00

    That was great! Incredibly helpful.

  3. Dom Oranzi
    July 18, 2019 at 07:00

    I have a specific Style in mind for what I want for my projects, Specifically I want to emulate the comic book look from the "Ultimate Spider-Man" video game that was released in 2005.

  4. J C
    July 18, 2019 at 07:00

    This was nice but I was expecting to follow how to create the cartoon animation /characters you showed at the introduction. The animations were very nice and the character colors were also good. I am not a patron but I would be if you were tutorialing that.

  5. Paul Saints
    July 18, 2019 at 07:00

    Look: https://www.youtube.com/watch?v=xmS5aQEA1Xw&list=PL_FXA6hAF4PPYIoDHCEyflOnX8B6JOYBO&t=74s#t=1m35s

    Can you make the same shader in Blender Eevee 1m35s?

  6. 5KATT3R 8RA1N
    July 18, 2019 at 07:00

    This tutorial is so valuable, incredible… Your node work around 8 minute started to get a little heady, but the end result seems to be super worth it. As a 2d artist, I wonder if there is a way to do the fresnel-outline but "outside" (like in photoshop Fx>stroke>"outside"). Thank you so much for this tutorial!!

  7. 啃芝士
    July 18, 2019 at 07:00


  8. Djinn Estudio
    July 18, 2019 at 07:00

    Hola, ¿hay alguna manera de renderizar solo el contorno o las aristas? Gracias, un saludo.

  9. Sato Soujirou
    July 18, 2019 at 07:00

    Hi, im new to blender. I have a question can you show me a node if I want to use Texture as my input color for simple cel shaded material (ex 2:19)? Thanks

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