Orbit Animation in Blender, Planet and Moon Tutorial


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In this Blender tutorial I will show you how you can make simple circle orbit animations in Blender with a sun, a planet and a moon. I do know that the orbit of the planets are ellipse shaped, but for the sake of simplicity we it will be circle shaped in this tutorial.

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25 responses to “Orbit Animation in Blender, Planet and Moon Tutorial”

  1. Yeah but technically the small ball is not going around on its own but sort of moved by the big ball. If the big ball's surface is uniform, then there will be no visible difference, but what if it is not, like the Earth? I mean, if you do that with Earth and moon, it will look weird because the moon will be always on the same location above the Earth.

    Can I not rotate the big ball and just make the small ball go around the big ball on its own? If you look at this animation (https://www.youtube.com/watch?v=h–wIXKIoWw), the moon does not stay above same place on Earth.

  2. thanks man, im glad that ive found your channel, you are a good teacher 😛 btw could you try to make a tuto, about simple animation zoom in and zoom out Space to Earth ground and Back and forward?

    thanks

  3. hey guys, i''m still new to 3d, is there a way to reduce white grains produced when rendering using cycles especially if there is a lot of glass/glossy in the scene? been getting that a lot . i usually use 250 sampling(tried 500 but still the same graininess) 1920×1080 (and the bar under it to 100%).(sorry bad english)

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