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  • Blender Tutorial – Cycles and Textures – Part 2

    https://i.ytimg.com/vi/OsdV7Yy5ROI/hqdefault.jpg This is part two of an extended tutorial series on Cycles rendering with texture maps of all types for new Blender users. In this lesson, we review UV coordinates, unwrapping and image mapping a simple object along the way. Blender 2.65. source

    December 14, 2016
  • Curso de Maya 3D #8 – Serie Modelando Carro Cartoon – Luiz Henrique

    https://i.ytimg.com/vi/q9xUm4ZMuVI/hqdefault.jpg PARA CONHECER OUTROS CURSOS ACESSE: http://cgcursos.com/ source

    December 14, 2016
  • Tutorial Photoshop CS6 – Disintegration effect

    https://i.ytimg.com/vi/GPsVsMOc0zc/hqdefault.jpg Tutorial Photoshop CS6 english – Disintegration and dispersion effect – how to create an effect that disintegrates the subject of your photo in small particles like dust, the final result can be different each time depending on the brush you use and to the distance up to which to expand the edges of the…

    December 14, 2016
  • PHP MySQL Tutorial: Connect to a MySQL Database -HD-

    In this tutorial, you will learn how to connect to a MySQL database using PHP. Be sure to SUBSCRIBE because there will be a new tutorial every week. Follow … source

    December 14, 2016
  • Java database connectivity Theory with mysql Tutorial (Lecture) (7 steps)

    Jdbc with mysql New Video with voice : https://www.youtube.com/watch?v=5vzCjvUwMXg&index=134&list=PLsyeobzWxl7oZ-fxDYkOToURHhMuWD1BK For … source

    December 14, 2016
  • PHP Tutorial – 24 – Connecting to MySQL Database

    Facebook – https://www.facebook.com/TheNewBoston-464114846956315/ GitHub – https://github.com/buckyroberts Google+ … source

    December 14, 2016
  • Blender 3d: Hard Ops Add On Public Demo (0.0.6)

    https://i.ytimg.com/vi/iIyGlkOUpH4/hqdefault.jpg https://gumroad.com/l/hardops/ So hard ops is now at version 006! Thanks to a fantastic team of people all over the world I am pleased to show you hard ops in it’s current state. New menus, panels, insert menus, pies, and adding meshes to face selections to name a few. Credits to MKB, Wazou, IS, and…

    December 14, 2016
  • Maya Character Rigging Tutorial – Rigging the Arm / Hand with IK – (Session #4 — part 1/3)

    https://i.ytimg.com/vi/5Vr950TjZBM/hqdefault.jpg http://www.jimmy3d.com/ Jimmy is a freelance 3d artist and Game Instructor at the Minneapolis Media Institute in Minnesota. http://www.minneapolismediainstitute.com/ Minneapolis Media Institute is one of the country’s top video game design schools. We’ve developed a hands-on, occupational program that is designed to give today’s graphic arts students interested in video game art and design the…

    December 14, 2016
  • 9 lessons from 25 years of Linux kernel development

    [ad_1] Because the Linux kernel community celebrated a quarter-century of development in 2016, many people have asked us the secret to the project’s longevity and success. I usually laugh and joke that we really have no idea how we got here. The project has faced many disagreements and challenges along the way. But seriously, the…

    December 14, 2016
  • Students and professors work across the aisle during Election Night Hackathon

    [ad_1] Election night for the US presidential election as come and gone, but the memory of our hackathon lives on. Stepping forward and taking action is a characteristic of the open source community, which wields technology and its application as simple force for good. For the sixth time that long-standing tradition of civic duty and…

    December 14, 2016
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