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  • Blender 2.66 Tutorial – The Basics of Cycles Hair

    https://i.ytimg.com/vi/ON7_8hVu9uI/hqdefault.jpg This tutorial covers the basics if creating and rendering hair in Blender 2.66/2.67. *** Update *** – Since Blender 2.69 you no longer need to be in Experimental mode to use GPU rendering for hair. Intro Music by Sardi (me) source

    July 7, 2016
  • MAYA 3D Modelling Tutorial – How to Model a Door Arch

    https://i.ytimg.com/vi/FmcTj1AwirY/hqdefault.jpg Tutorial for Maya on how to model a door arch using the duplication and bridge tools. source

    July 7, 2016
  • Blender 3d: Modelling A Woman Timelapse (P1)

    https://i.ytimg.com/vi/Z2i01_avzEo/hqdefault.jpg Check me out sometime! https://gumroad.com/masterxeon1001 http://www.patreon.com/masterxeon1001 https://masterxeon1001.com/ https://www.artstation.com/artist/jerryperkins1447 You may download the file at this location. http://www.blendswap.com/blends/view/… source

    July 7, 2016
  • Противостояние 3D-титанов: 3ds Max, Maya, Blender — кто лучше? (часть 1)

    https://i.ytimg.com/vi/ruIcEgPvl8Y/hqdefault.jpg Выступление Александра Миловского на CG Event 2012 (часть 1) Обзор основных возможностей популярных 3D пакетов 3ds Max, Maya и Blender для наглядности проводится в форме Holywars. Сравнение проходит в номинациях: моделирование, архитектурная визуализация, игровой дизайн, создание анимационных фильмов, организация бизнеса. Сопоставляется не только функционал, но и сам рабочий процесс на типовых задачах. source

    July 7, 2016
  • How to Render onto a Photo Background

    https://i.ytimg.com/vi/wjWoglMYXBE/hqdefault.jpg Blender tutorial showing you how to render your images onto a photo: http://www.blenderguru.com/tutorials/render-onto-photo-background/ Presentation is one of the most overlooked aspects of art, and yet it adds so much to the final composition. In this quick tutorial, you’ll discover how you can seamlessly blend your renders onto a photo, making it much more impressive.…

    July 7, 2016
  • 3 open source alternatives to Microsoft Publisher

    [ad_1] A few weeks ago, I confessed that I still hadn’t fully moved to the paperless utopia I had imagined I would be living in by this point. As I’ve thought through it more, it’s the long tail of paper that’s holding me back. Sure, almost all of my communications are electronic these days, and…

    July 7, 2016
  • What is Git?

    [ad_1] Welcome to my series on learning how to use the Git version control system! In this introduction to the series, you will learn what Git is for and who should use it. If you’re just starting out in the open source world, you’re likely to come across a software project that keeps its code…

    July 7, 2016
  • Managing networks in a software-defined future

    [ad_1] Most in our industry have heard dramatic descriptions of the ways that software-defined networking (SDN) is set to change IP networks. Monitoring and managing those networks is an essential function, but not a glamorous one. If it’s part of your responsibilities, you may have given little thought to the impact SDN will have on…

    July 7, 2016
  • A brief guide to hiring with culture in mind

    [ad_1] Open. Transparent. Collaborative. Fast-paced. Constant change. Those are words that I’d use to describe the work culture I’ve lived in for the last 13 years as a Red Hat associate. I love every bit of it, but the culture at Red Hat isn’t for everyone. Years ago, I’d see people join the organization and…

    July 7, 2016
  • Maya rigging tutorial : Create a Character rig using joints

    https://i.ytimg.com/vi/CF3rupjYWa4/hqdefault.jpg In this Maya rigging video I will explain the basics of create a rig for a character using simple joints. source

    July 7, 2016
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