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  • Blender Basics – 03 – Modeling

    https://i.ytimg.com/vi/K1DnYxd3iTw/hqdefault.jpg Get Started with the Basics of Blender http://cgcookie.com/blender/cgc-series/blender-basics-introduction-beginners/ If you’re new to Blender then you’re in the right place! Through this series I’m going to introduce you to the key basics of Blender, helping you get started with all the fundamentals that you need to begin working in Blender. This series is intended primarily…

    June 22, 2016
  • Autodesk Maya 2017 some features maybe release this year

    https://i.ytimg.com/vi/X7WbSIRtpgU/hqdefault.jpg This is a compilation of the new features of many videos of Autodesk Channel of Vision Series session maybe release 2017 Music By Chicane 38 Weeks (feat. Lisa Gerrard) {Extended Album Mix} 2015 Modena Records Under Exclusive License to Armada Music B.V. Extension 1 de Maya 2016 se liberara y estaran listos despues de…

    June 22, 2016
  • Blender 3D Einsteiger Training – C 02 – Cycles Einführung – Stuhl texturieren (Tutorial Deutsch)

    https://i.ytimg.com/vi/fLGJqlNtoWM/hqdefault.jpg Tutorial – Shading – Cycles Einführung – Stuhl texturieren BENÖTIGTE DATEIEN DOWNLOADEN http://blenderhilfe.de/?p=4401 zur kompletten Serie http://blenderhilfe.de/?p=1493 BITTE DAUMEN HOCH UND ABONNIEREN nicht vergessen 🙂 Komplette Tutorialserie bestellen – Doppel-DVD oder Download http://blenderhilfe.de/?product=einfuehrung-in-blender Themen: – UV-Mapping – Texturen – Shader – Rendering mit Cycles bitte gib dem Tutorial einen Daumen nach oben und teile…

    June 22, 2016
  • #1 Maya For Beginners – Modeling a Cartoon House Tutorial 1080p HD

    https://i.ytimg.com/vi/BsVu31GTjo8/hqdefault.jpg #1 Maya For Beginners – Modeling a Cartoon House Tutorial 1080p HD Check out the first part for this series where we will go through the basic subdivision techniques we will be using to create this house. After that we will go though blocking out the main shape of the house. Like us on…

    June 22, 2016
  • ULTIMATE PC WORKSTATION – $2000 – FOR BLENDER 3D

    https://i.ytimg.com/vi/ZDI6ZBAcNYE/hqdefault.jpg 16 Cores, 32 Threads, 980 TI 6gb, 64gb Ram, the dream Workstation for under $2000! Take a look at my build, and get lots of tips and recommendations for the best hardware for Blender and 3D! Stick around till the end for some Benchmarks! How does your system compare? Leave your results in the…

    June 22, 2016
  • Speed Modeling Maya- A street

    https://i.ytimg.com/vi/1-b5Cb4XjCY/hqdefault.jpg just a quick look of how to model a street easy and quick. iam sure there is a lot more to this that can be added , but its just demo for how its Done . music: may not at the same order! “D-Note – Shed My Skin (Dimitri Vegas & Like Mike vs.…

    June 22, 2016
  • Photorealism Explained

    https://i.ytimg.com/vi/R1-Ef54uTeU/hqdefault.jpg How to achieve CG photorealism. Some tips and tricks that I’ve learned over the last 11 years to make your images more realistic. See all the links from this video: http://www.blenderguru.com/tutorials/photorealism-explained/ source

    June 22, 2016
  • 7 open source Android apps for chess players

    [ad_1] The game of chess has challenged and entertained players for centuries. From the courts of medieval royalty to modern after-school chess programs, the game has widespread appeal and has withstood the test of time. Chess is easy to learn but difficult to master. Each player controls 16 pieces on a board consisting of 64…

    June 22, 2016
  • The current state of open data in the US government

    [ad_1] The S.2852 OPEN Government Data Act aims to require true open data access at the federal level. In this article I will discuss the importance of open data in government, the current state of open data in government, and what we need to do to implement true open data. When I read an article…

    June 22, 2016
  • Building a business on a solid open source model

    [ad_1] Since we announced Nextcloud, an ownCloud fork, many people have asked me how we plan to build a sustainable, healthy open source business. My short answer is that it requires a strong focus on maintaining a careful balance between the needs of all stakeholders: users, contributors, employees, customers, and—of course—investors. Building a solid open…

    June 22, 2016
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